The issue of processing in gaming companies is being raised in the media more and more often: high-profile cases were associated with the creators
Rumors of a shortage of funds began to circulate after the company
The executives reached out to Schreyer themselves to explain the overtime situation. Crunches do happen in the studio, but the management does everything to ensure that they are not as grueling as during the production of the third The Witcher. According to Ivinsky and Badovsky, overtime work is completely voluntary. In many companies, recycling officially has the same status, but in reality it can be “voluntary-compulsory”. CD Projekt RED claims that this is not their case: they take this issue seriously.
“Our studio has earned a reputation as a developer that treats gamers with respect,” Ivinsky said. “We are doing everything possible for this. I would also like to be known as a company that treats its employees with respect. We explain to the team that sometimes you have to work harder - for example, during the preparation of the demo for E3 [2018] - but we wanted to treat people in a more humane way. If they need to rest, they can do it. No one will be judged for this."
Overtime allowances are provided: for work at night - 150%, on weekends - 200%. However, for many, bonuses are not able to replace time spent with family, or compensate for fatigue and other problems. In addition, employees cannot independently choose the time of vacation - it is set twice a year, after E3 and in winter.
It is impossible to completely avoid crunches, says Badovsky, but they happen only at the end of development and before important events. In addition, in the team there are always people with “unique” specialties who cannot be replaced. "Mostly it's R&D or some highly specialized tasks - for example, related to tools," he explained. In any case, the head assured, the final stage of work on Cyberpunk 2077 will not exhaust the employees as it happened before the premiere of The Witcher 3: Wild Hunt.
Many, including Schreier himself, have suggested that executives were trying to prevent rumors of rework at CD Projekt RED from spreading with such statements. The author of the article said that after the publication
It seems that not all current employees are satisfied with working conditions. One of them admitted to Schreier this week that the company is better than ever. At the same time, testers, sound specialists and programmers have noted that they have to work overtime when important events (such as E3) are approaching.
Cyberpunk 2077 will be shown at E3 2019. The game is being created for PC, PlayStation 4 and Xbox One, but the release date is still unknown.
Source: 3dnews.ru