Graphic experts from Digital Foundry have released
On the good side, Halo: Combat Evolved Anniversary showed itself in terms of performance: even on medium graphics cards like the NVIDIA GeForce GTX 1060 and AMD Radeon RX 580, the game is capable of delivering 60 frames / s in 4K resolution.
Also, Digital Foundry noted the cooperative component, which works βperfectlyβ in the new release: no lags or delays. Local play, as it was in Halo: Reach, is not provided here.
Things are not so clear with graphics. The issues are seen both in the classic visual mode and in the updated one by Saber Interactive for the release on the Xbox 360 in 2011.
The classic mode was based on the PC edition of Halo: Combat Evolved by Gearbox Software, which is inferior in artistic performance to the version from the original Xbox.
In the creation of Gearbox Software, some graphic effects were missing, others were spoiled. The new PC version suffers from the same problems, with most of them already
In the updated mode, too, not everything is good. Due to troubles with SSAO scaling at maximum settings (Enhanced option), vertical stripes are observed in all darkened areas.
In addition to graphics, you can also switch to classic mode and sound. The same version of Halo: Combat Evolved from Gearbox Software boasted improved audio using EAX technology, which, unfortunately, is not in the new release.
Halo: Combat Evolved Anniversary is the second installment of the Halo: The Master Chief Collection on PC after Halo: Reach. The game is on Steam
Halo: Combat Evolved Anniversary Released on PC
Source: 3dnews.ru