For TES V: Skyrim, a mod has been released that refers to the mechanics of the liberation of settlements from The Witcher 3

Modder DKdoubledub released for The Elder Scrolls V: Skyrim modification of New Embershard Miners, which partially transfers the mechanics of liberating settlements from The Witcher 3: Wild Hunt.

For TES V: Skyrim, a mod has been released that refers to the mechanics of the liberation of settlements from The Witcher 3

How does the portal PCGamesN with reference to the original source, the author wondered why, after the Torch Mine was cleared of bandits, the location was not populated by NPCs. According to the enthusiast, this is a great place with a lot of ore and the presence of ready-made blacksmithing tools should attract the attention of NPCs. However, in Skyrim, the inhabitants of the province do not populate camps cleared of monsters and bandits, as in The Witcher 3: Wild Hunt.

For TES V: Skyrim, a mod has been released that refers to the mechanics of the liberation of settlements from The Witcher 3

DKdoubledub decided to partially correct this defect in their creation. After installing New Embershard Miners, two new NPCs will appear in the game - Nord Stalgar and Orc Goronk. When the main character clears the Torch Mine, they will build a camp near the back entrance to the location. Sims will have breakfast in the morning, work inside during the day, relax in the nearby Sleeping Giant tavern in the evening, and come back at night to take a nap in the tents. And from time to time the Torch Mine will be captured by bandits. In this case, Steelgar and Goronk will remain in the camp and wait until the player clears the location.

For TES V: Skyrim, a mod has been released that refers to the mechanics of the liberation of settlements from The Witcher 3

You can download the modification here link on the Nexus Mods website. You will first need to register or log in if an account has already been created.



Source: 3dnews.ru

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