Dungeon Keeper (DK) is a god simulation computer game developed by Bullfrog Productions and published by Electronic Arts in 1997.
KeeperFX (stands for Dungeon Keeper Fan eXpansion) is an open source release of Dungeon Keeper for Windows Licensed under the GPLv2. KeeperFX is written in C and C++. It was originally a decompilation project for the original Dungeon Keeper. By version 1.0.0, the entire code had been reworked and rewritten. There's no native version for Ontopic, but it runs perfectly on Wine.
List of changes in version 1.0.0:
- All remaining functionality of the Dungeon Keeper executable has been moved to KeeperFX. This means that we are no longer limited by the original game in what we can change.
- There can now be more than 2048 objects on the map at the same time.
- Cards are no longer limited to 85x85, they can be larger or smaller.
- Added new units: Time Mage and Druid (not used in old campaigns, will be on new maps).
- Higher frame rates are supported.
- Fixed crashes when playing in 4k resolution.
- Improved bridge building and digging for enemy computers. This prevents the best computer players from instantly unleashing their entire army on you.
- Removed the lowest ranking combined campaigns to ensure new users have a positive first impression.
- In complex campaigns, speech performances have improved.
- Added more translations for included maps and campaigns.
- Objects can have a direction (for example, facing east).
- More customization options for cartographers and modders:
- You can add new creatures.
- Level scenarios can be larger, resulting in more complex scenarios.
- You can add new frames.
- New script commands.
- Custom music and sounds.
- There are fully customizable traps.
- New decorative items.
- New map textures.
- The orcs now have a eating animation, and the Avatar now has a torture animation.
- Maps can have large groups of heroes.
- Improved multiplayer stability.
- Multiplayer card numbers can exceed 255.
- Gems are now colored purple on the minimap to differentiate them from gold.
- Units visible on the minimap no longer jump.
Source: linux.org.ru
