Valve has released Proton 6.3-3, a package for running Windows games on Linux

Valve has published the release of the Proton 6.3-3 project, which is based on the developments of the Wine project and is aimed at enabling gaming applications created for Windows and presented in the Steam catalog to run on Linux. The developments of the project are distributed under the BSD license.

Proton allows you to directly run Windows-only game applications on the Steam Linux client. The package includes the implementation of DirectX 9/10/11 (based on the DXVK package) and DirectX 12 (based on vkd3d-proton), working through the translation of DirectX calls to the Vulkan API, provides improved support for game controllers and the ability to use full-screen mode regardless of supported in screen resolution games. To increase the performance of multi-threaded games, the "esync" (Eventfd Synchronization) and "futex / fsync" mechanisms are supported.

In the new version:

  • VKD3D-Proton, a fork of vkd3d created by Valve to improve Direct3D 12 support, has been updated to version 2.3.1, which adds initial support for the DXR 1.0 (DirectX Raytracing) API, brings support for VRS (Variable Rate Shading) and conservative rasterization ( Conservative Rasterization), the D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH call is implemented, making it possible to use the Traces API. Several significant performance optimizations have been made.
  • Added support for The Origin Overlay, Bus and Army General and Mount & Blade II: Bannerlord.
  • Fixed issues that occurred in Red Dead Redemption 2 and Age of Empires II: Definitive Edition.
  • Fixed issues with launchers Evil Genius 2, Zombie Army 4, Strange Brigade, Sniper Elite 4, Beam.NG and Eve Online.
  • Fixed issues with Xbox controller detection in Far Cry Primal.
  • Added the ability to adjust brightness and color in older games such as Deus Ex.

Source: opennet.ru

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