Valve has released Proton 7.0-4, which is based on the Wine project codebase and aims to ensure that it runs in Linux gaming applications created for Windows and presented in the Steam catalog. The project's work is distributed under the BSD license.
Proton allows you to directly launch in Linux-Steam client game applications supplied only for WindowsThe package includes an implementation of DirectX 9/10/11 (based on the DXVK package) and DirectX 12 (based on vkd3d-proton), working through the translation of DirectX calls to the Vulkan API. It provides improved support for game controllers and the ability to use full-screen mode regardless of the screen resolutions supported in games. To improve the performance of multi-threaded games, the "esync" (Eventfd Synchronization) and "futex/fsync" mechanisms are supported.
In the new version:
- Games supported:
- Aquarist - My First Job
- Thunder
- Chuzzle Deluxe
- Zuma's Revenge!
- Karmaflow The Rock Opera Videogame — Act I & Act II
- The Rising of the Shield Hero: Release The Animation
- Disgaea 5
- Improved game support:
- Elden Ring
- Final Fantasy XIV
- Chrono Trigger
- Adventure Pals
- T
- POSTAL: Brain Damaged
- Lost Ember.
- Hardspace: Shipbreaker
- Azur Lane: Crosswave
- Dokyusei Bangin' Summer
- Bloons TD 6
- Sid Meier's Civilization IV
- Assassin's Creed Origins
- Call of Duty: Black Ops II
- Cossacs 3
- Monster Hunter Rise: Sunset
- Elite Dangerous
- HROT
- Improved video playback in various games that previously required specific fixes.
- File systems that support COW (copy on write) have reduced the disk space used for game prefixes.
- The DXVK layer, which provides an implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 and 11, working through call translation to the Vulkan API, has been updated to version 1.10.3.
- VKD3D-Proton, a fork of vkd3d created by Valve to improve Direct3D 12 support in Proton, has been updated to version 2.6-1-gc05900da.
Source: opennet.ru
