LDL 0.2 is a graphics library optimized for low-power systems.









Published release of a multimedia library LDL 0.2 (Little DirectMedia Layer)It allows you to create graphical applications that can run on both modern and legacy systems.

Supported platforms

  • Windows: 95 and newer;
  • macOS / OS X: 10.6 and newer;
  • Linux: distributions with kernel 2.0+;
  • FreeBSD: 3.0+.

Main characteristics

  • Programming language: Si;
  • License: LGPL 3.0;
  • Graphic arts: Simple cross-platform API, support for OpenGL 1.0–4.6;
  • Input: Managing windows and handling events from input devices.

What's new in version 0.2

  • Universal 2D renderer:

    • outputs primitives and textures with and without transparency;
    • works on video cards that support OpenGL 1.2, 2.0 or 3.0;
    • uses optimization: data goes to the rendering buffer -> sorted by layer and texture -> converted to geometry.
  • Experimental 3D render:

    • supports work on top of different versions of OpenGL;
    • provides a single API for this.
  • C++ support:

    • The official binding for the C++ language has been implemented.

Plans for the next version

  • Improvement of the universal 3D API;
  • adding sound support;
  • preparation of documentation;
  • creation of bindings to other programming languages.

Source: linux.org.ru

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