Modder Adds Rocket Jumps to Classic Quake Feature in DOOM Eternal

After the release, many compared DOOM Eternal with the Quake series because of the gunplay dynamics and the need to constantly be on the move when fighting enemies. And thanks to the modification from the author under the nickname Negate The Stars, this similarity can be further emphasized. An enthusiast has released a creation that adds rocket jumps to DOOM Eternal.

Modder Adds Rocket Jumps to Classic Quake Feature in DOOM Eternal

Under the mentioned term, the mechanic is hidden, when the player shoots a rocket launcher at a nearby surface, most often at his feet, and receives an acceleration from the blast wave. With the help of such a trick, you can soar high into the air, reach places where ordinary jumps do not allow you to reach, and generally increase the character's mobility. How the portal transmits DSOGaming with reference to the source, the Negate The Stars modification is distributed in three versions. In the first, full-fledged damage from rocket jumps is implemented, in the second, damage is cut by half, and in the third, they are absent. The latest version is recommended for beginners who have not yet mastered the mechanics.

Modder Adds Rocket Jumps to Classic Quake Feature in DOOM Eternal

The author of the mod also made sure that in DOOM Eternal the trick works even when firing a rocket at invisible walls, of which there are many in the game. You can download the creation of Negate The Stars at this link after prior authorization/registration on the Nexus Mods resource.



Source: 3dnews.ru

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