Not Again, But Again: Nintendo Hunts For An Impressive PC Fan Port Of Super Mario 64

Recently we wrote about a fan-made PC port of Super Mario 64 with support for DirectX 12, ray tracing and 4K resolution. Knowing how intolerant Nintendo was of amateur projects for its intellectual property, the players had no doubt that the company would soon demand its removal. It happened even faster than expected - less than a week later.

Not Again, But Again: Nintendo Hunts For An Impressive PC Fan Port Of Super Mario 64

According to TorrentFreak, the lawyers of the American company Wildwood Law Group LLC, cooperating with Nintendo, began sending letters to Google and YouTube demanding to remove the files of the port and videos in which it is shown. The reason is copyright infringement. The game can still be downloaded from some sites, but after some time it will become impossible to do so.

Not Again, But Again: Nintendo Hunts For An Impressive PC Fan Port Of Super Mario 64

Fans brought the game to PC thanks to the reverse engineering of the game code. This version outperforms the emulated version with support for DirectX 12, ray tracing, native 4K resolution and widescreen displays, as well as reflection and shading effects. It can also be played with an Xbox One controller.


Over the years, Nintendo has not softened its attitude towards fan-made works under its licenses. For example, in March of this year, at the request of Sony had to remove from PS4 exclusive Dreams character model and levels from Super Mario created by one of the players. After that, the Big N lawyers continued track copyright infringements in user-generated content for the game.

The PC port of Super Mario 64 is not the first amateur project related to this game, which was removed from free access at the request of the company. Same in 2015 happened with a browser-based HD platformer by Roystan Ross.

Not Again, But Again: Nintendo Hunts For An Impressive PC Fan Port Of Super Mario 64

Super Mario 64 was released in Japan in June 1996 for the Nintendo 64. It reached North America in September of the same year, and appeared in Europe in March 1997. The platformer has been called one of the greatest games ever made and a milestone in the history of 2003D gaming. In the year of release, it received the highest rating from Edge, at the time known for its strict attitude towards video games. By May 11, over XNUMX million copies had been sold.

Nintendo this week survived the largest data breach in its history. More than 2 TB of material was stolen from the company's servers, including source code and complete documentation for the Nintendo 64, GameCube and Wii, as well as early game demos for these consoles. Some believed that the PC port of Super Mario 64 was linked to this leak, however this information has not been confirmed.

This year, Nintendo plans to release several games in the Mario series for the Nintendo Switch. Among them may be Super Mario 3D World: Deluxe is an enhanced version of the 2013 Wii U game.



Source: 3dnews.ru

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