New version of Wine Launcher 1.4.46 - a tool for launching Windows games through Wine

A new release of the Wine Launcher project is available, which develops a Sandbox environment for running Windows games. Among the main features: isolation from the system, a separate Wine and Prefix for each game, compression into SquashFS images to save space, a modern launcher style, automatic fixing of changes in the Prefix directory and generation of patches from this. The project code is distributed under the GPLv3 license.

New version of Wine Launcher 1.4.46 - a tool for launching Windows games through Wine

Significant changes since the last post:

  • Added support for PipeWire media server.
  • Added installation of VKD3D Proton.
  • Added installation of Media Foundation.
  • Improved Squashfs compression algorithm, reading speed increased by ~35%.
  • Implemented autocompletion of Winetricks commands
  • Added performance optimizations for NVIDIA and Mesa video drivers.
  • Added debug mode "env debug=1 ./start".
  • MangoHud has been updated to version 0.6.1.
  • Fixed compatibility with default prefix in Proton.
  • Added checking of loaded Wine for compatibility with the current OS. Wine now displays the required minimum version of Glibc.
  • Fixed launch on Debian 10.
  • Added automatic extraction of the icon from the .exe file.
  • Added Game Configuration Database.
  • Added "My Patches" section, designed to exchange ready-made patches between different builds of Wine Launcher.
  • Slightly updated design.

Source: opennet.ru

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