OpenMoHAA - a project for the free implementation of the Medal of Honor engine for modern systems. The goal of the project is to make Medal of Honor and its add-ons Spearhead and Breakthrough available for x64, ARM, Windows, macOS and Linux.
This project is based on the source code ioquake3, since the original Medal of Honor used the Quake 3 engine as a base.
What is implemented:
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Bullet tracers should now work correctly.
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Fixed an issue where the player could get stuck in Turret Mode after the Turret was removed.
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A portable turret (packed MG42 turret) can now be placed.
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Configurations are now stored in the home path.
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Binaries are now stored in the root folder (no longer need to replace existing MOH binaries).
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Added no PvS feature (hide players from other clients who can't see them).
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Added more SH and BT features.
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Added ioq3 server functions.
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Mainly implemented AI Actor (still buggy).
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Implemented vehicle and turret gun from BT 2.40.
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A voting system has been implemented.
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Fixed a number of crashes.
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Rendering fixes, client fixes, game fixes, and scripting engine fixes.
The project is currently raw. We are still far from full implementation and the first playable version.
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Source: linux.org.ru