Diablo IV devs tried third-person view, but settled on isometric

After the scandalous BlizzCon 2018, Kotaku published material regarding Diablo IV. It said that the developers wanted to turn the game into a third-person action game. And at BlizzCon 2019, the authors partially confirmed this information: Blizzard Entertainment really considered the option of placing the camera behind the back of the protagonist in the fourth part.

Diablo IV devs tried third-person view, but settled on isometric

In this regard, the publication VG247 gave comment Diablo IV lead artist Matt McDaid said, β€œWe looked at various options in pre-production and didn't rule anything out. The team tried to experiment with the camera, but when it came to isometric projection, everyone felt that this was the real Diablo.

Diablo IV devs tried third-person view, but settled on isometric

The lead artist then talked about the benefits of a top-down view: β€œThere are times when the player enters cities where there are no battles and the camera zooms in. And in fights with world bosses, the scale increases to show all users on the screen. Recently, the developers also toldwhat inspired the creation of the fourth part of the franchise.

Diablo IV will be released on PC, PS4 and Xbox One. Blizzard has yet to announce a release date.



Source: 3dnews.ru

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