The developers of the successor to BeOS called Haiku began to optimize the system's performance.

After the release of the long-awaited beta version of Haiku R1 at the end of last year, the developers of the open source operating system have finally moved on to optimizing the operation of the OS. First of all, we are talking about speeding up work in principle.

The developers of the successor to BeOS called Haiku began to optimize the system's performance.

Now that the general system instability and kernel crashes have been eliminated, the authors began working on solving the speed problem of various internal components. In particular, we are talking about increasing the speed of memory allocation, writing to disk, and so on.

On According to from the official blog, one of the areas for optimization was reducing memory fragmentation, which increased system performance. The developers have also improved the operation of the file system, so that now operations such as emptying the recycle bin will not slow down the system. As it turned out, the default was a hard-set two-second timeout between writes, which was supposed to prevent disk overload. It was changed to dynamic, after which the problem disappeared.

There are other changes, you can read more about them in the developers' blog. At the same time, we recall that Haiku is aimed at binary compatibility with BeOS and must support the software of this system.



Source: 3dnews.ru

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