Players
βFor those who are waiting for In The Valley of Gods, it has already become obvious that the optimistic forecast for 2019 from the end of the debut trailer is not true. Ultimately, Valve put us all in a stupid position, βsaid Rodkin.
Campo Santo employees scattered around various projects of the publishing house,
βSome of us started to help, and as the project approached the release, we switched to full-time work. Similarly, ex-Kampovites are working on Dota Underlords, Steam, and so on, βRodkin explained.
As for In The Valley of Gods, its development is on hold, but Rodkin believes in the best: βI feel like people will be able to return to the project. And when that happens, we'll find a way to tell things in an interesting way."
Valve acquired Campo Santo in
Source: 3dnews.ru