Action role-playing game in the Scandinavian entourage Rune, a continuation of the 2000 slasher of the same name (previously
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Rune was scheduled to be released from early access no later than a year after the release (that is, until October 2019). The early version was supposed to include quite a lot of features and content: "fierce battles in the spirit of the original Rune", a large open world with many islands and biomes, a basic arsenal of weapons (swords, axes, spears, hammers, bows - all in different variations), a variety of enemies (both people and monsters), a change in the time of day, a communication system with the chosen patron god (characteristics, features of weapons, etc.), crafting (weapons, armor, runes, etc.), a ship building system and the ability to move on them, part of the quests, divine curses and blessings. In addition, support for official PvP and PvE servers was announced.
The final part of the game, including the battle with Loki, the creators intended to add later. Also during the early access period, they were going to bring new locations, quests, creatures, gods, weapons, pets, mounts and many other features. Probably, now all this is to be expected already at the start. In addition, the action is likely to have time to properly optimize.
In the sequel, players will have to challenge the insane Loki and free Midgard, which plunged into chaos and darkness with the end of the world. They will have to fulfill the orders of the patron god, destroy giants, monsters, wild animals, warriors and those who have risen from the dead.
Rune
Last year, the developers began to conduct closed playtests, and, according to the information on
Source: 3dnews.ru