Driver support for legacy AMD and Intel GPUs is better on Linux than on Windows

In the significant release of the 3D modeling system Blender 2.80, which expected in July, the developers expected to work with GPUs released within the last 10 years with working OpenGL 3.3 drivers. But in the course of preparing a new release It revealedthat there are critical bugs in many OpenGL drivers for older GPUs that prevented quality support for all planned hardware. It is noted that in Linux the situation is not as critical as in Windows, as old drivers in Linux continue to be updated, and proprietary drivers in Windows remain unmaintained.

In particular, Windows fails to properly support AMD graphics chips released in the last 10 years, as old AMD GPUs are experiencing problems using the Eevee rendering engine due to bugs in the Terascale driver, which has not been updated for three years. Therefore, only AMD GPUs based on the GCN 1 (HD 7000) and newer architectures were officially supported in Windows.

Some problems also arise when using old Intel GPUs, so Blender 2.80 managed to guarantee problem-free GPU operation only starting from the Haswell family, since the Intel Windows drivers for older chips have also not been updated for about 3 years and the bugs remain unfixed. On Linux, there are no problems with drivers for older Intel GPUs, as they continue to be updated. There are also no issues with NVIDIA GPUs, thanks to continued support for the legacy NVIDIA driver branch for all announced platforms.

Source: opennet.ru

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