In the significant release of the 3D modeling system Blender 2.80, which
In particular, Windows fails to properly support AMD graphics chips released in the last 10 years, as old AMD GPUs are experiencing problems using the Eevee rendering engine due to bugs in the Terascale driver, which has not been updated for three years. Therefore, only AMD GPUs based on the GCN 1 (HD 7000) and newer architectures were officially supported in Windows.
Some problems also arise when using old Intel GPUs, so Blender 2.80 managed to guarantee problem-free GPU operation only starting from the Haswell family, since the Intel Windows drivers for older chips have also not been updated for about 3 years and the bugs remain unfixed. On Linux, there are no problems with drivers for older Intel GPUs, as they continue to be updated. There are also no issues with NVIDIA GPUs, thanks to continued support for the legacy NVIDIA driver branch for all announced platforms.
Source: opennet.ru