Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system

Publisher Electronic Arts and studio Respawn Entertainment showed the first cinematic trailer for their upcoming story-based game Star Wars Jedi: Fallen Order (in Russian localization - β€œStar Wars Jedi: Fallen Order”). During the Star Wars Celebration event in Chicago, the creators also revealed some details about the upcoming third-person action film, beyond what was revealed along with the trailer.

Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system

β€œIt's an action-based action game,” said the game's creative director, Stig Asmussen, during the presentation. - Players will feel like a Jedi on the run, learning to wield a lightsaber and the abilities of the Force. We made sure that the combat system is easy to understand, but if you spend more time, you can fight battles much more effectively. We call the fights in the game thoughtful fights. Players will have to assess their enemies and exploit their weaknesses to win."

Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system

Respawn Entertainment founder Vince Zampella has previously noted that Jedi: Fallen Order is a classic story-driven single-player game that will not have multiplayer modes, containers, or a micropayment system (EA has confirmed that these will not be added in the future). At the presentation he said: β€œThis is a fantastic story about a Jedi. I think we're more known as the guys who make multiplayer shooters, but not this time." However, it is worth saying that the story campaign in Titanfall 2 was very good.

Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system

β€œWhen Respawn approached us with the idea for this game, we immediately supported it,” Lucasfilm director of Star Wars brand strategy Steve Blank said after the presentation. β€œA story-driven, single-player experience set in the Star Wars universe was exactly what we wanted, and we know fans are hungry for it, too.” "Focusing on Cal as he tries to become a Jedi after Order 66 opens up a lot of gameplay possibilities and rich story beats in terms of developing this new character and his backstory."


Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system

Let us remind you: in the game the main character will be a padawan named Cal Kestis played by American actor Cameron Monaghan, known for his roles as Ian Gallagher in the television series β€œShameless” and Jerome Valeska in the television series β€œGotham”. His story begins in a scrapyard of decommissioned Star Destroyers on the planet Brakka. An accident at work leads to the fact that he uses the Force to save a friend, thereby giving himself away and becoming a target for imperial inquisitors (primarily the Second Sister) and stormtroopers specializing in clearing the galaxy of the remnants of the Jedi Order. On his journey, he will complete his Jedi training, mastering the art of lightsaber combat and the skills of the light side of the Force.

Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system

Star Wars Jedi: Fallen Order will be released on November 15, 2019 for PlayStation 4, Xbox One and Windows (in the latter case, the game will be distributed through EA Origin). Pre-orders have already started, with cosmetics for the main character and companion droid BD-1 being offered as incentives. Interestingly, the project is being developed on the Unreal Engine from Epic Games, and not on Frostbite, which belongs to EA, performs well in shooters from DICE and worse in games from BioWare (like Mass Effect Andromeda or Anthem).

Star Wars Jedi: Fallen Order will offer a thoughtful contact combat system




Source: 3dnews.ru

Add a comment