Assassin's Creed Valhalla Creative Director Ashraf Ismail
Different compared to other games in the series, Assassin's Creed Valhalla will have a structure not only
βWhen you travel the world, you inevitably get bogged down in politics. In this situation, we give a choice. So, yes, sometimes you can, so to speak, agree on resolving this or that issue, βIsmail hinted.
In the interview, the developer also
At the same time, Ismail refused to discuss the principles of monetizing Assassin's Creed Valhalla and the possible introduction of paid experience accelerators into the project: the developers are still revealing other aspects of the action movie.
Ismail commented on the scale of Assassin's Creed Valhalla, which has been reported recently
Be that as it may, "Valhalla" will still turn out to be very large, but the in-game world will be "handmade". The task of the authors is to captivate users without wasting their time.
At the end of 2019, Kotaku received a message in which an anonymous informant shared the details of the then-unannounced Assassin's Creed Valhalla: the Vikings, their settlement, dual weapons, and so on.
According to an insider, Valhalla will also have a place for battles against the Norse gods in special segments like those in
Among other things, the developer commented on the transition of team members to remote mode in connection with the COVID-19 pandemic. The change required some adaptation from the team, but by now all processes have already been established.
Assassin's Creed Valhalla is expected to release towards the end of 2020 on PC (Uplay, Epic Games Store), PS4, PS5, Xbox One, Xbox Series X and Google Stadia. According to rumors, the game may appear on the shelves
Source: 3dnews.ru