AMD graphics cards no longer support the Mantle API

AMD no longer supports its own Mantle API. Introduced in 2013, this API was developed by AMD in order to increase the performance of its graphics solutions with the Graphics Core Next (GCN) architecture. For this purpose, it provided game developers with the ability to optimize their code by talking to GPU hardware resources at a lower level. However, AMD has now decided that the time has come to completely stop any support for its API. Newer graphics drivers since version 19.5.1 do not have any compatibility with Mantle at all.

AMD graphics cards no longer support the Mantle API

AMD stopped developing Mantle back in 2015, guided by the belief that the company's own API, compatible only with its video cards, could never be widely adopted. But all the Mantle developments of the company were transferred to the Khronos Group, which, relying on them, created the Vulkan cross-platform programming interface. And this API turned out to be much more successful. Such popular game projects as DOOM (2016), RAGE 2 or Wolfenstein: The New Colossus were created on its basis, and the games DOTA 2 and No Man's Sky were able to receive additional performance optimizations due to Vulkan.

New driver Radeon Software Adrenaline 2019 Edition 19.5.1, which was released on May 13, among other things, lost support for Mantle. Thus, AMD's own software interface, which at first seemed like a very promising project due to special optimizations for the multi-threaded nature of modern GPUs, has now completely and irrevocably sunk into oblivion. And if for some reason your system requires support for this API, you will have to stop updating drivers in the future. The latest AMD graphics driver version that supports Mantle is 19.4.3.

However, it cannot be said that AMD's complete rejection of Mantle is any serious loss. Only seven games have implemented this API, the most popular being Battlefield 4, Civilization: Beyond Earth, and Thief (2014). However, any of these games, of course, is also capable of running through the Microsoft DirectX universal programming interface on both NVIDIA and AMD cards.



Source: 3dnews.ru

Add a comment