Release of DXVK 1.9.2, Direct3D 9/10/11 implementations on top of the Vulkan API

The release of the DXVK 1.9.2 layer is available, providing an implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 and 11, working through call translation to the Vulkan API. DXVK requires drivers that support the Vulkan 1.1 API, such as Mesa RADV 20.2, NVIDIA 415.22, Intel ANV 19.0, and AMDVLK. DXVK can be used to run 3D applications and games on Linux using Wine, serving as a higher performance alternative to Wine's built-in Direct3D 9/10/11 implementations running on top of OpenGL.

Major changes:

  • The D3D9 implementation reduced the CPU load and fixed various crashes in the test suite.
  • Fixed issues that occurred when the d3d9.evictManagedTexturesOnUnlock and d3d11.relaxedBarriers options were enabled.
  • Fixed issues in Call of Cthulhu, Crysis 3, Homefront The Revolution, GODS, Total War Medieval 2, Fantasy Grounds, Need For Speed ​​Heat, Paranormal Files, Pathfinder: Wrath of the Rightous, Payday, Shin Megami Tensei 3 and Sine Mora EX .

Source: opennet.ru

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