Release of engge2, the open source engine for Thimbleweed Park

The engge2 2.0 open game engine release has been published, which can be used instead of the proprietary engine to complete the Thimbleweed Park quest. To work, you need files with game resources included in the original distribution of Thimbleweed Park. The engine code is written in Lua and Nim, and distributed under the MIT license. Ready builds are generated for Linux, macOS and Windows.

The engge2 engine continues the development of the engge project and features a complete rewrite from scratch and the transition to using Lua and Nim. Version 2.0 is the first release of the project, 1.0 was omitted to be more distinct from the old C++ engine. To work with graphics in engge2, the SDL2 library and the NimGL package are involved, the graphical user interface is built on the ImGui framework.

Release of engge2, the open source engine for Thimbleweed Park


Source: opennet.ru

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