Wine 4.6 release

Available experimental release of open implementation of Win32 API - Wine 4.6. Since the release of the version 4.5 50 bug reports were closed and 384 changes were made.

The most important changes:

  • Added initial implementation of the backend to WineD3D based on the Vulkan graphics API;
  • Added ability to load Mono libraries from shared directories;
  • Libwine.dll is no longer required when using the Wine DLL on Windows;
  • Regression tests compiled in PE executable format;
  • A button with a drop-down list of actions has been added to the implementation of the Common Controls library (splitbutton);
  • Added support for complex structures to typelib;
  • The video capture system has been switched to use the second version of Video4Linux;
  • Introduced the initial version of the debug engine (Debug Engine DLL);
  • Closed bug reports related to the operation of games and applications: The Spirit Engine, Monkey Island 3, SIV (System Information Viewer) v4.00, Still Life 2, Shiva Editor, Pride of Nations, Theater of War 3: Korea, Warframe, Face Noir, Last Half of Darkness: Beyond the Spirit's Eye, Ultimate Unwrap Pro v3.50.14, Mass Effect,
    Magic the Gathering, Since 3.3, Hauppauge Capture, LINE v5.12, StarForce v3, Wizard101, SIMATIC WinCC 15.1, Atelier Firis
    ~

    Source: opennet.ru

Add a comment