Wine 5.18 release

Took place experimental release of the open implementation of WinAPI - Wine 5.18. Since the release of the version 5.17 42 bug reports were closed and 266 changes were made.

The most important changes:

  • Wind3d provides shader compilation via the Vulkan API using the vkd3d-shader library supplied as part of the package vkd3d.
  • The USER32B library has been converted to PE format.
  • The console implementation is free from dependency on the curses library.
  • Added by pseudo-console support ConPTY.
  • winex11.drv and the XRandR 1.4 settings handler added support for display modes for different screen orientations.
  • improved syntax support in the WIDL (Web Interface Definition Language) compiler, for example, support for the "[hidden]" and "[restricted]" attributes has been added.
  • The generation of non-recursive build scripts is provided (only one makefile at the top level).
  • Closed bug reports related to the operation of games and applications: The Witcher 3,
    IP Infium 2.0, Blizzard games, League of Legends,
    Lock On: Modern Air Combat, TRON 2.0, Avencast: Rise of the Mage, PreSonus Studio One 3, Vectric Aspire 9, Dark Souls 3, NVIDIA GeForce Experience 3.x, OED 4.0, Dolphin EasyReader, Neverwinter Online, PuTTY, SlingPlayer Desktop , Logos Bible 8, No One Lives Forever.

Source: opennet.ru

Add a comment