Wine 5.8 release and Wine staging 5.8

Took place experimental release of the open implementation of WinAPI - Wine 5.8. Since the release of the version 5.7 44 bug reports were closed and 322 changes were made.

The most important changes:

  • Implemented notifications about connecting Plug & Play devices;
  • Improved support for building with Clang in MSVC compatibility mode;
  • Continued development of the WineD3D backend based on the Vulkan API;
  • Added initial GIF encoder implementation;
  • Support for the new version of the Vulkan graphics API specification (1.2.140);
  • Closed bug reports related to the operation of games and applications:
    ABBYY FineReader 11, ABBYY FineReader 12 Professional, Zanzarah, Total War: Shogun 2, GTA IV, Bad Mojo Redux, Anno 1701, Karaoke DVD Burner v1.0, Warcraft 3, Process Hacker 2.39.124, Darsksiders Warmastered Edition, Shogun: Total War, RSpec-Explorer, StreetFighter V Arcade Edition, Ragnarok Online kRO, Microsoft Expression Design 4, The Bat!, Acronis Disk Director 12, Notepad++, Tokyo Xanadu eX+, Riot Vanguard, iLok License Manager, Blindwrite 7.0, The Witcher: Enhanced Edition .

Simultaneously submitted project release Wine Staging 5.8, within which extended builds of Wine are formed, including patches that are not fully ready or risky, not yet suitable for acceptance into the main Wine branch. Compared to Wine, Wine Staging provides 833 additional patches. The new release is synchronized with the Wine 5.8 codebase.

12 patches have been transferred to the main Wine package, mainly related to adding a GIF encoder to windowscodecs and extending the functionality of the ddraw component. Updated patches ntdll-WRITECOPY,
winded3d-Indexed_Vertex_Blending, ntdll-NtSetLdtEntries
and winebuild-Fake_Dlls.

Source: opennet.ru

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