Wine 6.16 release and Wine staging 6.16

An experimental branch of the open implementation of WinAPI β€” Wine 6.16 β€” has been released. Since the release of version 6.15, 36 bug reports have been closed and 443 changes have been made.

The most important changes:

  • The initial version of the backend for joysticks that support the HID (Human Interface Devices) protocol has been proposed.
  • Improved theme support for high pixel density (highDPI) screens.
  • Continued preparations for implementing the GDI system call interface.
  • Improved support for CodeView debug information in WineDump.
  • Fixed build issue on systems with Glibc 2.34.
  • Closed bug reports related to the operation of games: Hitman, Return of Arcade Anniversary, Dangerous Water, Comet Busters, Tetris, TemTem, Star Citizen.
  • Application bug reports closed: Kingsoft Office 2012, RootsMagic 3.2.x, Enterprise Architect 6.5, Internet Explorer 4, NVIDIA D3D SDK 10, MMS Buchfuehrung und Bilanz, VPython 6.11, Homesite+ v5.5, Sumatra PDF 3.1.1 .

At the same time, the release of the Wine Staging 6.16 project was formed, within which extended builds of Wine are formed, including patches that are not fully ready or risky, not yet suitable for acceptance into the main Wine branch. Compared to Wine, Wine Staging provides 605 additional patches.

The new release is synchronized with the Wine 6.16 codebase. Two patches have been translated into the main Wine package: ws2_32 (returns the correct time for SO_CONNECT_TIME) and dpnet (implements IDirectPlay8Server EnumServiceProviders). The composition includes patches with the implementation of the D3DX11GetImageInfoFromMemory and D3DX11CreateTextureFromMemory functions. Updated server-default_integrity and ntdll-Syscall_Emulation patches.

Source: opennet.ru

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