What interesting insights I gained from the book "Theory of Fun for Game Design" by Raph Koster
In this article, I will list the most interesting conclusions and checklists that I found in Raf Koster's book 'Theory of Fun for Game Design.' But first, just a bit of background information: — I liked the book. — The book is short, easy and interesting to read. Almost like a novel. — Raf Koster is an experienced game designer, who […]
