First stable release of D7VK, a Direct3D 7 implementation over the Vulkan API
The release of the D7VK project 1.0 has been published, which develops an implementation of the Direct3D 7 graphics API proposed by Microsoft in 1999. D7VK works by translating calls to the Vulkan API and allows retro games tied to the Direct3D 7 API to run on Linux using Wine. The project code is written in C++ and is distributed under the Zlib license. As a foundation for […]
