In the ANGLE library used in Chrome and Android, Wayland support added
Chromium developers have implemented support for the Wayland protocol in the ANGLE library. The implementation is based on the EGL extension EGL_EXT_platform_wayland. The ANGLE library translates OpenGL ES calls to the OpenGL, Direct3D 9/11, and Vulkan graphics APIs, and is used in Chrome as a backend for WebGL, and in Android to implement OpenGL ES on top of Vulkan. It is mentioned that the change will enable support for Wayland […]
