A new physics simulation engine Box3D has been introduced
Erin Catto, the creator of the Box2D project, announced the development of a new physics simulation engine called Box3D, which is a fork of Box2D, having the same architecture but redesigned and expanded for use in three-dimensional games. The project code is written in C and is distributed under the MIT license. It supports builds for Linux, Windows, and macOS. The Box3D engine was created in […]
