Release of the IGL 1.0 graphics library, abstracting work with OpenGL, Metal, Vulkan, and WebGL
Meta* has released the IGL 1.0 (Intermediate Graphics Library), a graphics library that provides a universal low-level API for managing GPUs. The proposed API encompasses typical GPU functionality and allows for the creation of cross-platform applications that can operate on top of the graphical APIs OpenGL, Metal, and Vulkan on systems with Android, iOS, Linux, macOS, and Windows, as well as utilize WebGL for rendering in the Web […]
