Category: Blog

CCAI copyleft license considering application for training AI models

A group of researchers from Yale University proposed (PDF) a new type of open license CCAI (Contextual Copyleft), extending the application of copyleft to generative AI models. The idea behind CCAI is that using content under this license as data for machine learning results in the dissemination of copyleft terms to the resulting generative AI models. It is expected that the new license could help reduce abuse in AI projects […]

138 open projects received $10,000 each to work on enhancing security

GitHub has announced the results of the third round of the "GitHub Secure Open Source Fund" initiative, aimed at funding efforts to enhance the security of open-source projects. In this round, 67 projects focused on development or involved in modern AI stacks received funding. Participants were awarded $10,000 each to improve security, which included a three-week training for maintainers on cybersecurity, recommendations, and […]

Release of Lutris 0.5.20 and Bottles 0.62, platforms that simplify running games on Linux

The release of the Lutris 0.5.20 gaming platform has been published, providing tools to simplify the installation, configuration, and management of games on Linux. The project's code is written in Python and is distributed under the GPLv3 license. Ready-made builds are available in flatpak format. The project supports a catalog for quick searching and installing gaming applications, allowing users to launch games on Linux with a single click through a unified interface […]

Gentoo has completed the first stage of migration from GitHub to Codeberg

The developers of the Gentoo distribution have announced the implementation of the ability to transfer changes to the ebuild repository using the Git hosting service Codeberg. Mirrors have also been set up on Codeberg for the development of portage, steve, and gentoolkit. Support for Codeberg is currently implemented in addition to the previously used platform GitHub, but plans are underway to gradually transfer the entire process of change management to Codeberg. The main reason for leaving GitHub is the imposition of […]

Release of the KDE Plasma 6.6 desktop environment

After four months of development, the release of the KDE Plasma 6.6 desktop environment has been published. To evaluate the operation of new KDE releases, users can take advantage of builds from the KDE Linux, KDE Neon, and openSUSE projects (Argon, based on openSUSE Leap, and Krypton, based on openSUSE Tumbleweed). Key changes in KDE Plasma 6.6 include the addition of the new Plasma Login Manager, developed for […]

A new server Linux distribution MOS is now available

The MOS project develops a lightweight modular Linux distribution based on Devuan Linux, aimed at managing home servers. Originally developed 'for personal use,' it has since expanded beyond a personal system and is now publicly available. The current release 0.1.9-beta supports booting in UEFI mode only. Images are prepared for installation on USB drives (354 MB) and running in systems […]

In the Linux kernel, the transition to sleep mode has been accelerated for slow SSDs.

A modification has been proposed for the Linux kernel that optimizes the new swap allocator's performance during operations related to transitioning to sleep mode (hibernate). During development, one of the developers noticed that fast allocation of large regions in the swap partition was not supported when entering sleep mode. This caused performance issues on systems with slow SSDs […]

Release of Chrome 145

Google has released the web browser Chrome 145. At the same time, a stable release of the free project Chromium, which forms the foundation of Chrome, is available. Chrome differs from Chromium by using Google logos, having a crash notification system, modules for playing protected content (DRM), an automatic update installation system, constant Sandbox isolation, provision of keys for Google API, and passing of RLZ parameters […]

The industry said 'no': leading studios ignored ray tracing in 2025.

Despite years of effort by Nvidia and the release of GeForce RTX series graphics cards, hardware ray tracing has yet to become a widely accepted standard in the gaming industry. Even in high-budget blockbusters, the technology is rarely encountered, yielding to global illumination solutions, particularly Lumen from Unreal Engine 5. PC Gamer noted that of the 21 most popular games in 2025, only […]

An experiment using AI to review changes in the DRM subsystem of the Linux kernel

David Airlie, the maintainer of the graphics driver stack in the Linux kernel, announced the implementation of an auxiliary automated patch review system, utilizing the AI platform Claude Opus 4.6 to verify changes. The system has been introduced as an experiment to evaluate the feasibility of using AI to optimize the workflow of Red Hat employees. AI review covers changes submitted for inclusion in the subsystem […]

Release of Whonix 18.1, a distribution for anonymous communication

The release of Whonix 18.1 is now available, aimed at providing guaranteed anonymity, security, and privacy protection. The distribution is based on Debian GNU/Linux and uses Tor for anonymity. Project developments are distributed under the GPLv3 license. Virtual machine images are prepared for download in ova format for VirtualBox (2.6 GB with LXQt and 1.6 GB console) and qcow2 for the hypervisor […]

krep 2.0.0

On February 11, version 2.0.0 of krep was released — a high-performance, multithreaded, SIMD-optimized console utility for string searching. Key features include: Depending on the type of patterns, algorithms such as Boyer-Moore-Horspool, Knuth-Morris-Pratt, or Aho-Corasick are used for optimal performance. Memory-mapped file usage for handling large files. Automatic search distribution across available processor cores. SIMD optimization with support for SSE4.2, AVX2, and NEON. The utility is written in […]

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