Category: Blog

Port of F-15 Strike Eagle II to SDL3 and OpenGL

The f15se2-ex 0.1.0 project has been published—a port of the MicroProse F-15 Strike Eagle II flight simulator to modern systems. The project is based on reconstructed source codes for F-15 Strike Eagle II v451.03 with the Desert Storm Expansion Disk add-on from 1991. The goal of the project is to port the game to modern architectures while preserving the spirit of the original and improving the technical components. The graphical and […]

OpenSSH 10.4 is available

After three months of development, OpenSSH 10.4, an open-source client and server implementation for the SSH 2.0 and SFTP protocols, has been released. Key changes include: Experimental support for the "mldsa44-ed25519" combined digital signature scheme, which combines the ML-DSA 44 post-quantum algorithm and the Ed25519 elliptic curve algorithm. To enable support, add "mldsa44-ed25519" to the HostKeyAlgorithms and PubkeyAcceptedAlgorithms directives. […]

Chrome Release 150

Google has published the release of the Chrome 150 web browser. At the same time, a stable release of the free Chromium project, which is the basis of Chrome, is available. The Chrome browser differs from Chromium in that it uses Google logos, has a system for sending notifications in the event of a crash, modules for playing copy-protected video content (DRM), an automatic update installation system, constant Sandbox isolation, supply of keys to the Google API and transmission of RLZ parameters […]

Release of D7VK 1.12, a Direct3D 3-7 implementation on top of the Vulkan API

The D7VK 1.12 project has been released, developing the implementation of the Direct3D 3, 5, 6 and 7 graphics APIs proposed by Microsoft in 1996, 1997, 1998 and 1999. D7VK works by translating calls to the Vulkan API and allows you to run in Linux Retro games based on Direct3D APIs 3, 5, 6, and 7. The project code was written […]

Release of Phosh 0.56.0, GNOME environment for smartphones

Phosh 0.56, a mobile desktop environment based on GNOME technologies and the GTK library, has been released. The environment was originally developed by Purism as a GNOME Shell alternative for the Librem 5 smartphone, but has since become an unofficial GNOME project and is used in postmarketOS, Mobian, ALT Mobile, Droidian, some firmware for Pine64 devices, and the Fedora edition for […]

fheroes2 1.1.17: Automatic map testing mode, AI and interface improvements

Dear fans of Heroes of Might and Magic II and the fheroes2 project! Today we are pleased to present the new version of the fheroes2 engine, version 1.1.17! Each new release makes the project a little better, and version 1.1.17 is no exception, touching almost every aspect of the game. The main new feature of this release is the automatic map testing mode. Now map creators can automatically launch playthroughs […]

Release of DXVK 3.0.1, Direct3D 8/9/10/11 implementations on top of the Vulkan API

DXVK 3.0.1 is now available. It provides an implementation of DXGI (DirectX Graphics Infrastructure), Direct3D 8, 9, 10, and 11, and works via call translation to the Vulkan API. DXVK requires drivers that support the Vulkan 1.4 API, such as NVIDIA 575.51.02, Mesa AMD RADV 25.0, NVIDIA 25.1, and Intel ANV 25.1. DXVK can be used to run 3D applications […]

Apple has released Apple Container 1.0, a program that allows you to run Linux- containers directly on macOS

The project is an extension of a previously open-source solution the company unveiled about a year ago as an alternative to traditional container platforms like Docker. Essentially, it's a CLI utility that allows you to create, run, and publish OCI-compatible containers, with integration into macOS and their own way of launching them. Because macOS do not support Linux-containers directly, Apple used a lightweight approach […]

Caliber 9.11

Calibre 9.11 has been released—a free e-book manager that combines a library, viewer, format converter, and news source download system. The release is dated July 2, 2026, and the main change is the ability to export annotations as a separate HTML page that can be opened in any browser. Changelog: Export annotations to HTML—highlights and notes can now be […]

BSDun, a module for running FreeBSD executables, has been published. Linux

The BSDun project, a development module for the kernel, has been published. Linux, which allows you to recognize, load and run in Linux Unmodified executables in ELF format, built for FreeBSD. They run in an emulated FreeBSD environment located in the /compat/freebsd directory. Overall, the project is the complete opposite of FreeBSD. Linuxulator. The code is licensed under the GPLv2+ license and is written using the Claude Code AI assistant. When […]

Publication has been resumed Android- CalyxOS firmware, not tied to Google services

The CalyxOS 7.2.2.0 project, which develops firmware based on the platform, has been released. Android, freed from Google service dependencies and offering additional privacy and security features. CalyxOS 7.2.2.0 is the first stable release since the suspension of updates last August, which was caused by the need to rework the release process, conduct a full audit, and change cryptographic keys after the departure of […]

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