Microsoft has announced updates in DirectX 12: simplified ray tracing and distance-based detailing.
Microsoft has introduced updated DirectX 12 APIs as part of the Windows Insider preview early access program and detailed the new features. These capabilities will be available in the release next year and include three main functions. The first feature concerns ray tracing. It was initially included in DirectX 12, but now it has been expanded. Specifically, additional shaders have been added to […]
