{"id":111552,"date":"2023-11-16T21:10:13","date_gmt":"2023-11-16T19:10:20","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-0"},"modified":"2023-11-16T21:10:13","modified_gmt":"2023-11-16T19:10:20","slug":"vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-0","status":"publish","type":"post","link":"https:\/\/prohoster.info\/en\/blog\/news\/vypusk-svobodnoj-sistemy-3d-modelirovaniya-blender-4-0","title":{"rendered":"Release of the free 3D modeling software Blender 4.0","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>The Blender Foundation has released the free 3D modeling package Blender 4.0, suitable for various tasks related to 3D modeling, 3D graphics, game development, simulation, rendering, compositing, motion tracking, sculpting, animation creation, and video editing. The code is distributed under the GPL license. Pre-built packages are available for Linux, Windows, and macOS. Support for the Blender 3.3 and 3.6 long-term support (LTS) branches continues, with updates planned until September 2024 and June 2025, respectively.       <\/p>\n<p>Among the added improvements:  <\/p>\n<ul>\n<li class=\"l\"> A new implementation of the node with the Principled Bidirectional Scattering Distribution Function (BSDF) shader has been proposed, significantly expanding support for various types of materials and enhancing usability. For example, the sheen of fabric is now achieved through a new microfiber shader model and is placed in the upper layer above emission and coating, allowing its use not only for plush fabrics but also for creating a dust effect on any materials. The coat layer is now positioned above the emission layer, which, for example, allows simulating screen glow behind glass. In subsurface scattering, the base color is now used instead of a separate one. The 'Glossy BSDF' and 'Anisotropic BSDF' nodes have been merged into a single 'Glossy BSDF' node with the ability to control anisotropy. Support for edge tinting on metallic surfaces has been added.      <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/6de31cabbb8c518fee59f5604e859a40.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A new AgX color management mode has been added, which, compared to the Filmic mode, allows for more realistic results in areas with blown-out highlights by approaching bright colors towards white, similar to real cameras.        <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/3946d3f855c0a7350506add1f429201c.jpg\" style=\"display:block;margin: 0 auto;\" \/><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/53058b05f63c91bbc8531889e81ea9e7.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> In the 'Voronoi' texture node, the capability to add fractal noise and specify multiple detail layers has been implemented, along with three new types of inputs: detail (the number of layers for computation), roughness (the degree of influence of the upper layers on the result), and lacunarity (the scaling factor for each subsequent layer).       <center>  <video poster=\"\" controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/www.blender.org\/wp-content\/uploads\/2023\/11\/voronoi_texture_blender_40.mp4\" type=\"video\/mp4\"><\/video>  <\/center>\n<li class=\"l\"> The Cycles rendering system now features light linking, allowing for targeted lighting of specific objects in a scene, as well as shadow linking to define which objects block shadows from lighting. These features provide greater control over illumination, enabling different lighting settings to be tied to various objects and ensuring separate highlighting of characters.      <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/ac5238cd841c375a06abb195fdde12a5.png\" style=\"display:block;margin: 0 auto;\" \/><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/6450e33d275a4dd9ed3b319929c8fa72.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> In the 'Path Guiding' rendering method, support for not only diffuse but also glossy surfaces has been realized. Applying Path Guiding significantly reduces noise levels on glossy surfaces and finds missing paths to the light source. The loading speed of large polygonal meshes has been significantly increased (by 1.76 times).    <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/42fe45a9b0661cbfe109354a2d3e5177.jpg\" style=\"display:block;margin: 0 auto;\" \/><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/bbe67170a5d78273d339cca1cf25c7d7.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A 'Node tools' toolkit has been proposed, which can be used to extend the basic capabilities of Blender and modify existing tools by using geometry nodes instead of Python scripts. It is suggested to use the built-in geometry node editor for creating new tools based on nodes. A series of new capabilities have been added to the geometry node system for implementing new functionalities, such as running geometry nodes as regular operators.\n<p>Several specific nodes have also been added to provide access to the 3D cursor, selection areas, and visibility management (Face Set). The Repeat Zones node allows users to execute selected nodes a specified number of times to organize loops without duplicating nodes. Eight new nodes have been added to simplify rotation operations.      <center>  <div class=\"youtube-placeholder\" data-id=\"Y8Udi1AkdGY\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/Y8Udi1AkdGY\/hqdefault.jpg\" alt=\"Play video\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center>      <\/p>\n<li class=\"l\"> The modeling interface has significantly expanded its capabilities related to snapping. The dropdown menu for snapping has been redesigned. There is now an option to select the base (initial) snapping point on the fly (by pressing the 'B' key), and navigation is possible by holding the Alt key during object transformations (moving, rotating, and scaling). When hovering over the polygonal grid, its shape now changes depending on the type of snapping used (for example, it takes the shape of a square for vertices, a circle for planes, and a triangle for intermediate points).    <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/e02ecc0cd2fdf2457eb1d6a0c2d946f4.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> The user interface now includes the ability for instant search of elements present in the 'Add' menu (objects, meshes, curves, nodes, modifiers, etc.) \u2014 simply start typing while in the menu, and results will display as you type the search phrase. In other menus and submenus, you can switch to search by pressing the spacebar (for example, you can hover over the File menu, press space, enter the file format type, and get links for import and export). Previous search results are displayed before you start typing a new search phrase. The modifier addition menu has been significantly redesigned.    <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/955a1f8cfbb84d8e71616a5e12b94627.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> The color picker dialog size has been increased. In Linux and Windows, the color picker interface can be used to determine the color in the screen area outside the Blender window.   <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/1f4ac7e4650d12a20332f0c35d73c5ca.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> The font in the user interface has been changed to Inter, providing high-quality rendering regardless of screen size and resolution. Text output ensures proper hinting and subpixel positioning. Settings have been added to enable subpixel smoothing options.    <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/98dff634484c02b0065e30c824cb92b8.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> New keyboard shortcuts and layouts have been added for an environment familiar to users coming from other 3D packages. Hotkeys have been unified across different modes. The Tweak Tool now allows you to move multiple objects at once with the mouse. A shortcut Ctrl + comma has been added for quick access to settings. Renaming tags can now be done with a simple double-click.    <center>  <div class=\"youtube-placeholder\" data-id=\"QhYplmY1gtU\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/QhYplmY1gtU\/hqdefault.jpg\" alt=\"Play video\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div>  <\/center>\n<li class=\"l\"> A collection of joints (Armature Bones) is offered for animation creation tools. The pose library has been transitioned to a new asset system and is now accessible from the 3D viewport. Interactive sliders have been added to the Graph Editor for operations such as Match Slope, Blend To Ease, Blend Offset, Shear Keys, Scale Average, Time Offset, and Push\/Pull.      <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/9169a01ca21116c7461dd126f72731d3.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A new version of the Human Base Meshes set has been proposed, featuring a collection of human body models.      <center><img decoding=\"async\" alt=\"Release of the free 3D modeling software Blender 4.0\" src=\"\/wp-content\/uploads\/2023\/11\/f181b01967ae2834cb55b6a8a63f46a4.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> The Hydra Storm add-on has been introduced, implementing a rendering system based on the OpenUSD platform. The new renderer can be used as an alternative to Cycles, EEVEE, and Workbench. Hydra Storm's capabilities lag behind EEVEE's render, primarily aimed at previewing before export, allowing assessment of how the scene will appear in other systems that support the USD format.\n<li class=\"l\"> Compatibility with the CY2023 specification has been ensured, defining the utilities and libraries of the VFX reference platform.     <\/ul>\n<p>Source: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=60124\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.0, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0440\u0435\u0448\u0435\u043d\u0438\u044f \u0440\u0430\u0437\u043b\u0438\u0447\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0445 \u0441 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u043e\u0439, \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u043e\u0439 \u043a\u043e\u043c\u043f\u044c\u044e\u0442\u0435\u0440\u043d\u044b\u0445 \u0438\u0433\u0440, \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0435\u0439, \u0440\u0435\u043d\u0434\u0435\u0440\u0438\u043d\u0433\u043e\u043c, \u043a\u043e\u043c\u043f\u043e\u0437\u0438\u0442\u0438\u043d\u0433\u043e\u043c, \u0442\u0440\u0435\u043a\u0438\u043d\u0433\u043e\u043c \u0434\u0432\u0438\u0436\u0435\u043d\u0438\u0439, \u0441\u043a\u0443\u043b\u044c\u043f\u0442\u0443\u0440\u043d\u044b\u043c \u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u0435\u043c, \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u0435\u043c \u0430\u043d\u0438\u043c\u0430\u0446\u0438\u0438 \u0438 \u043c\u043e\u043d\u0442\u0430\u0436\u043e\u043c \u0432\u0438\u0434\u0435\u043e. \u041a\u043e\u0434 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 GPL. \u0413\u043e\u0442\u043e\u0432\u044b\u0435 \u0441\u0431\u043e\u0440\u043a\u0438 \u0441\u0444\u043e\u0440\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u044b \u0434\u043b\u044f Linux, Windows \u0438 macOS. \u0422\u0430\u043a\u0436\u0435 \u043f\u0440\u043e\u0434\u043e\u043b\u0436\u0430\u044e\u0442 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0442\u044c\u0441\u044f \u0432\u0435\u0442\u043a\u0438 Blender 3.3 \u0438 3.6 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":111553,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-111552","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u0440\u0433\u0430\u043d\u0438\u0437\u0430\u0446\u0438\u044f Blender Foundation \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u043f\u0430\u043a\u0435\u0442\u0430 3D-\u043c\u043e\u0434\u0435\u043b\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f Blender 4.0, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e 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