{"id":29891,"date":"2019-10-31T21:32:30","date_gmt":"2019-10-31T18:32:30","guid":{"rendered":"https:\/\/prohoster.info\/blog\/crytek-prodemonstrirovala-trassirovku-luchej-v-realnom-vremeni-na-radeon-rx-vega-56\/"},"modified":"2019-10-31T21:32:30","modified_gmt":"2019-10-31T18:32:30","slug":"crytek-prodemonstrirovala-trassirovku-luchej-v-realnom-vremeni-na-radeon-rx-vega-56","status":"publish","type":"post","link":"https:\/\/prohoster.info\/en\/blog\/crytek-prodemonstrirovala-trassirovku-luchej-v-realnom-vremeni-na-radeon-rx-vega-56","title":{"rendered":"Crytek demonstrated real-time ray tracing on the Radeon RX Vega 56","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Crytek has released a video showcasing the results of developing a new version of its own game engine, CryEngine. The demonstration, titled Neon Noir, displays the function of Total Illumination with real-time ray tracing.<\/p>\n<p><center><div class=\"youtube-placeholder\" data-id=\"1nqhkDm2_Tw\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/1nqhkDm2_Tw\/hqdefault.jpg\" alt=\"Play video\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center><\/p>\n<p>A key feature of real-time ray tracing in the CryEngine 5.5 engine is that it does not require specialized RT cores or similar computational blocks on the graphics card. All ray processing is handled by standard computational units, which are available on every graphics card, whether from AMD or NVIDIA. To confirm this, a published video demonstrating Neon Noir was created using a Radeon RX Vega 56 graphics accelerator. By the way, ray tracing in CryEngine 5.5 works with any API, be it DirectX 12 or Vulkan.<\/p>\n<p> <img decoding=\"async\" alt=\"Crytek demonstrated real-time ray tracing on the Radeon RX Vega 56\" src=\"\/wp-content\/uploads\/2019\/03\/cf2b6f0a8bbd622522314fea3c6cb0ad.JPG\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p>The developers do not reveal all the details; however, they do share some information. It is noted that the demonstration visualized reflections and light refractions using ray tracing, with reflections even being generated for objects not present in the frame. The global illumination of the scene was constructed using the voxel-based SVOGI system. This approach is somewhat reminiscent of the ray tracing implementation in Battlefield V.<\/p>\n<p> <img decoding=\"async\" alt=\"Crytek demonstrated real-time ray tracing on the Radeon RX Vega 56\" src=\"\/wp-content\/uploads\/2019\/03\/f17dc5fd93718c6681ae8f50f1861f39.JPG\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p>Voxel-based ray tracing requires significantly less computational power than the approach NVIDIA offers with its RTX technology. As a result, quality images with ray tracing can be produced by graphics cards not only in the high-end but also in the mid-range price segment. As seen, the Radeon RX Vega 56 provides quite attractive visuals, although it belongs to the mid-range graphics cards, and its price is only 300 euros.<\/p>\n<p><center><\/center><br \/>\n <img decoding=\"async\" alt=\"Crytek demonstrated real-time ray tracing on the Radeon RX Vega 56\" src=\"\/wp-content\/uploads\/2019\/03\/b0d8d0380faa2bd0bd064cb22e383f17.JPG\" style=\"display:block;margin: 0 auto;\" \/> <\/p>\n<p>In conclusion, Crytek points out that its experimental ray tracing feature simplifies real-time rendering of scenes and animations with accurate reflections and light refractions at high levels of detail. Unfortunately, the resolution and frame rate of the published demonstration are not specified. However, it looks quite impressive.<\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><\/p>\n<p>Source: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/984320\">3dnews.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Crytek \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u0438\u0434\u0435\u043e \u0441 \u0434\u0435\u043c\u043e\u043d\u0441\u0442\u0440\u0430\u0446\u0438\u0435\u0439 \u0440\u0435\u0437\u0443\u043b\u044c\u0442\u0430\u0442\u043e\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043d\u043e\u0432\u043e\u0439 \u0432\u0435\u0440\u0441\u0438\u0438 \u0435\u0451 \u0441\u043e\u0431\u0441\u0442\u0432\u0435\u043d\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 CryEngine. \u0414\u0435\u043c\u043e\u043d\u0441\u0442\u0440\u0430\u0446\u0438\u044f \u043d\u0430\u0437\u044b\u0432\u0430\u0435\u0442\u0441\u044f Neon Noir, \u0438 \u0432 \u043d\u0435\u0439 \u043f\u043e\u043a\u0430\u0437\u0430\u043d\u0430 \u0440\u0430\u0431\u043e\u0442\u0430 \u0444\u0443\u043d\u043a\u0446\u0438\u0438 Total Illumination \u0441 \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u043e\u0439 \u043b\u0443\u0447\u0435\u0439 \u0432 \u0440\u0435\u0430\u043b\u044c\u043d\u043e\u043c \u0432\u0440\u0435\u043c\u0435\u043d\u0438. \u041a\u043b\u044e\u0447\u0435\u0432\u043e\u0439 \u043e\u0441\u043e\u0431\u0435\u043d\u043d\u043e\u0441\u0442\u044c\u044e \u0442\u0440\u0430\u0441\u0441\u0438\u0440\u043e\u0432\u043a\u0438 \u043b\u0443\u0447\u0435\u0439 \u0432 \u0440\u0435\u0430\u043b\u044c\u043d\u043e\u043c \u0432\u0440\u0435\u043c\u0435\u043d\u0438&nbsp;\u043d\u0430 \u0434\u0432\u0438\u0436\u043a\u0435 CryEngine 5.5 \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u0442\u043e, \u0447\u0442\u043e \u0434\u043b\u044f \u0435\u0451 \u0440\u0430\u0431\u043e\u0442\u044b \u043d\u0435 \u043e\u0431\u044f\u0437\u0430\u0442\u0435\u043b\u044c\u043d\u043e \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0441\u043f\u0435\u0446\u0438\u0430\u043b\u0438\u0437\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0445 RT-\u044f\u0434\u0435\u0440 \u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-29891","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Crytek \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u0438\u0434\u0435\u043e 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