{"id":102435,"date":"2021-12-01T15:36:54","date_gmt":"2021-12-01T13:36:54","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-multimedijnoj-biblioteki-sdl-2-0-18"},"modified":"2021-12-01T15:36:54","modified_gmt":"2021-12-01T13:36:54","slug":"vypusk-multimedijnoj-biblioteki-sdl-2-0-18","status":"publish","type":"post","link":"https:\/\/prohoster.info\/es\/blog\/news\/vypusk-multimedijnoj-biblioteki-sdl-2-0-18","title":{"rendered":"Lanzamiento de la biblioteca multimedia SDL 2.0.18","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Se ha lanzado la biblioteca SDL 2.0.18 (Simple DirectMedia Layer), orientada a simplificar la escritura de juegos y aplicaciones multimedia. La biblioteca SDL proporciona herramientas como salida acelerada por hardware de gr\u00e1ficos 2D y 3D, manejo de entradas, reproducci\u00f3n de sonido, salida 3D a trav\u00e9s de OpenGL\/OpenGL ES\/Vulkan y muchas otras operaciones relacionadas. La biblioteca est\u00e1 escrita en C y se distribuye bajo la licencia zlib. Para utilizar las capacidades de SDL en proyectos en varios lenguajes de programaci\u00f3n, se proporcionan enlaces. El c\u00f3digo de la biblioteca se distribuye bajo la licencia Zlib.     <\/p>\n<p>En esta nueva versi\u00f3n:   <\/p>\n<ul>\n<li class=\"l\"> Para cada funci\u00f3n se proporciona informaci\u00f3n sobre la versi\u00f3n de SDL en la que apareci\u00f3 dicha funci\u00f3n. Se asegura la sincronizaci\u00f3n autom\u00e1tica de la documentaci\u00f3n en la wiki con los archivos de encabezado.\n<li class=\"l\"> Se han a\u00f1adido nuevas funciones:\n<ul>\n<li class=\"l\"> SDL_RenderGeometry() y SDL_RenderGeometryRaw() para dibujar formas arbitrarias mediante el API de Renderizado 2D.\n<li class=\"l\"> SDL_SetTextureUserData() y SDL_GetTextureUserData() para vincular datos de la aplicaci\u00f3n a una textura.\n<li class=\"l\">  SDL_RenderWindowToLogical() y SDL_RenderLogicalToWindow() para convertir entre coordenadas de ventana y coordenadas l\u00f3gicas de renderizado.\n<li class=\"l\"> SDL_RenderSetVSync() para habilitar la sincronizaci\u00f3n de salida con el pulso de apagado de fotogramas (vblank).\n<li class=\"l\"> SDL_PremultiplyAlpha() para aplicar transparencia a bloques de p\u00edxeles en el formato SDL_PIXELFORMAT_ARGB8888.\n<li class=\"l\">  SDL_SetWindowMouseRect() y SDL_GetWindowMouseRect() para restringir el movimiento del cursor a un \u00e1rea determinada de la ventana.\n<li class=\"l\">  SDL_GameControllerHasRumble(), SDL_GameControllerHasRumbleTriggers(), SDL_JoystickHasRumble() y SDL_JoystickHasRumbleTriggers() para verificar el soporte de efectos de vibraci\u00f3n adaptativa (rumble) en el controlador de juegos y el joystick.\n<li class=\"l\"> SDL_GetWindowICCProfile() para obtener el perfil de color ICC de la ventana (para verificar el cambio de perfil se ha propuesto el evento SDL_WINDOWEVENT_ICCPROF_CHANGED).  <\/ul>\n<li class=\"l\"> Se han a\u00f1adido nuevos indicadores: SDL_HINT_APP_NAME para transmitir informaci\u00f3n sobre el nombre de la aplicaci\u00f3n y SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY para habilitar la transparencia en las ventanas EGL.\n<li class=\"l\"> Se ha a\u00f1adido un nuevo evento de ventana SDL_WINDOWEVENT_DISPLAY_CHANGED, que se genera al cambiar la pantalla donde se muestra la ventana.\n<li class=\"l\"> Se ha proporcionado la posibilidad de determinar los par\u00e1metros exactos del movimiento del rat\u00f3n mediante los campos \u00abpreciseX\u00bb y \u00abpreciseY\u00bb en los par\u00e1metros del evento.\n<li class=\"l\"> La funci\u00f3n SDL_WaitEvent() ha sido redise\u00f1ada para reducir la carga en la CPU.\n<li class=\"l\"> La API hidapi ha sido trasladada a la categor\u00eda p\u00fablica y ahora est\u00e1 disponible a trav\u00e9s del archivo de encabezado SDL_hidapi.h.\n<li class=\"l\"> En la plataforma Windows, se ha mejorado la detecci\u00f3n del movimiento relativo del rat\u00f3n en Windows Remote Desktop. Se ha a\u00f1adido el indicador SDL_HINT_IME_SHOW_UI para mostrar los componentes nativos de la interfaz (por defecto est\u00e1n ocultos). Para las aplicaciones UWP, se ha utilizado WGI en lugar de XInput para mejorar el soporte de los controladores de entrada.\n<li class=\"l\"> Para la plataforma Linux, se han implementado los indicadores: SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME para asociar acciones que se muestran al desactivar el salvapantallas; SDL_HINT_LINUX_JOYSTICK_CLASSIC para elegir qu\u00e9 dispositivo (\/dev\/input\/js* o \/dev\/input\/event*) utilizar para el joystick; SDL_HINT_JOYSTICK_DEVICE para establecer el dispositivo que se abrir\u00e1 para el joystick. Se ha a\u00f1adido la funci\u00f3n SDL_LinuxSetThreadPriorityAndPolicy() para gestionar la asignaci\u00f3n de prioridades para los hilos.\n<li class=\"l\"> Para la plataforma Android, se ha implementado el soporte para la salida y captura de audio mediante la API AAudio. Por defecto, el soporte para el controlador Steam Controller est\u00e1 deshabilitado (el indicador SDL_HINT_JOYSTICK_HIDAPI_STEAM se ha propuesto para habilitarlo).    <\/ul>\n<p>Adici\u00f3n: Uno de los autores de SDL, Ryan Gordon (icculus), ha informado que planea a\u00f1adir a SDL una API 3D sencilla que soporte las capacidades de las API de las GPU modernas (Vulkan, Direct3D 12, Metal). Esta desarrollo ser\u00e1 financiado por Epic Games, en el marco del programa Epic Megagrant. Gordon present\u00f3 la solicitud de subvenci\u00f3n en mayo de 2021, y hace dos semanas recibi\u00f3 una respuesta positiva.<br \/>\n<br \/>Fuente: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=56257\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0421\u043e\u0441\u0442\u043e\u044f\u043b\u0441\u044f \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438 SDL 2.0.18 (Simple DirectMedia Layer), \u043d\u0430\u0446\u0435\u043b\u0435\u043d\u043d\u043e\u0439 \u043d\u0430 \u0443\u043f\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0438 \u043c\u0443\u043b\u044c\u0442\u0438\u043c\u0435\u0434\u0438\u0439\u043d\u044b\u0445 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439. \u0411\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0430 SDL \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0442\u0430\u043a\u0438\u0435 \u0441\u0440\u0435\u0434\u0441\u0442\u0432\u0430 \u043a\u0430\u043a \u0430\u043f\u043f\u0430\u0440\u0430\u0442\u043d\u043e-\u0443\u0441\u043a\u043e\u0440\u0435\u043d\u043d\u044b\u0439 \u0432\u044b\u0432\u043e\u0434 2D- \u0438 3D-\u0433\u0440\u0430\u0444\u0438\u043a\u0438, \u043e\u0431\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u0432\u0432\u043e\u0434\u0430, \u0432\u043e\u0441\u043f\u0440\u043e\u0438\u0437\u0432\u0435\u0434\u0435\u043d\u0438\u0435 \u0437\u0432\u0443\u043a\u0430, \u0432\u044b\u0432\u043e\u0434 3D \u0447\u0435\u0440\u0435\u0437 OpenGL\/OpenGL ES\/Vulkan \u0438 \u043c\u043d\u043e\u0436\u0435\u0441\u0442\u0432\u043e \u0438\u043d\u044b\u0445 \u0441\u043e\u043f\u0443\u0442\u0441\u0442\u0432\u0443\u044e\u0449\u0438\u0445 \u043e\u043f\u0435\u0440\u0430\u0446\u0438\u0439. \u0411\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0430 \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u0430 \u043d\u0430 \u044f\u0437\u044b\u043a\u0435 \u0421\u0438 \u0438 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 zlib. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0435\u0439 SDL [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-102435","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0421\u043e\u0441\u0442\u043e\u044f\u043b\u0441\u044f \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438 SDL 2.0.18 (Simple DirectMedia Layer), \u043d\u0430\u0446\u0435\u043b\u0435\u043d\u043d\u043e\u0439 \u043d\u0430 \u0443\u043f\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0438 \u043c\u0443\u043b\u044c\u0442\u0438\u043c\u0435\u0434\u0438\u0439\u043d\u044b\u0445 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/es\/blog\/news\/vypusk-multimedijnoj-biblioteki-sdl-2-0-18\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.2\" \/>\n\t\t<meta property=\"og:locale\" content=\"es_ES\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u043c\u0443\u043b\u044c\u0442\u0438\u043c\u0435\u0434\u0438\u0439\u043d\u043e\u0439 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438 SDL 2.0.18 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u0421\u043e\u0441\u0442\u043e\u044f\u043b\u0441\u044f \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438 SDL 2.0.18 (Simple DirectMedia Layer), \u043d\u0430\u0446\u0435\u043b\u0435\u043d\u043d\u043e\u0439 \u043d\u0430 \u0443\u043f\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0438 \u043c\u0443\u043b\u044c\u0442\u0438\u043c\u0435\u0434\u0438\u0439\u043d\u044b\u0445 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/es\/blog\/news\/vypusk-multimedijnoj-biblioteki-sdl-2-0-18\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2021-12-01T13:36:54+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2021-12-01T13:36:54+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Lanzamiento de la biblioteca multimedia SDL 2.0.18 | ProHoster","description":"Se ha lanzado la biblioteca SDL 2.0.18 (Simple DirectMedia Layer), dise\u00f1ada para simplificar la creaci\u00f3n de juegos y aplicaciones multimedia.","canonical_url":"https:\/\/prohoster.info\/es\/blog\/news\/vypusk-multimedijnoj-biblioteki-sdl-2-0-18","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"es_ES","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u043c\u0443\u043b\u044c\u0442\u0438\u043c\u0435\u0434\u0438\u0439\u043d\u043e\u0439 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438 SDL 2.0.18 | ProHoster","og:description":"\u0421\u043e\u0441\u0442\u043e\u044f\u043b\u0441\u044f \u0440\u0435\u043b\u0438\u0437 \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0438 SDL 2.0.18 (Simple DirectMedia Layer), \u043d\u0430\u0446\u0435\u043b\u0435\u043d\u043d\u043e\u0439 \u043d\u0430 \u0443\u043f\u0440\u043e\u0449\u0435\u043d\u0438\u0435 \u043d\u0430\u043f\u0438\u0441\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0438 \u043c\u0443\u043b\u044c\u0442\u0438\u043c\u0435\u0434\u0438\u0439\u043d\u044b\u0445 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439.","og:url":"https:\/\/prohoster.info\/es\/blog\/news\/vypusk-multimedijnoj-biblioteki-sdl-2-0-18","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2021-12-01T13:36:54+00:00","article:modified_time":"2021-12-01T13:36:54+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":{"post_id":"102435","title":null,"description":null,"keywords":null,"keyphrases":null,"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"local_seo":null,"seo_analyzer_scan_date":null,"breadcrumb_settings":null,"limit_modified_date":false,"reviewed_by":null,"ai":null,"created":"2021-12-01 13:37:55","updated":"2022-09-29 12:05:03","focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/posts\/102435","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/comments?post=102435"}],"version-history":[{"count":0,"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/posts\/102435\/revisions"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/media?parent=102435"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/categories?post=102435"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/es\/wp-json\/wp\/v2\/tags?post=102435"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}