{"id":169972,"date":"2026-04-27T14:08:58","date_gmt":"2026-04-27T12:09:00","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0"},"modified":"2026-04-27T14:08:58","modified_gmt":"2026-04-27T12:09:00","slug":"%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0","status":"publish","type":"post","link":"https:\/\/prohoster.info\/es\/blog\/news\/%d1%80%d1%83%d0%ba%d0%be%d0%b2%d0%be%d0%b4%d0%b8%d1%82%d0%b5%d0%bb%d1%8c-%d1%80%d0%b0%d0%b7%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%ba%d0%b8-gothic-remake-%d1%80%d0%b0%d1%81%d1%81%d0%ba%d0%b0%d0%b7%d0%b0","title":{"rendered":"El director del desarrollo de Gothic Remake habl\u00f3 sobre las diferencias entre el remake y el original de \u00abG\u00f3tica\u00bb","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>El l\u00edder de Alkimia Interactive, Reinhard Pollice, en una entrevista <noindex><a rel=\"nofollow\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/gothic-remake-is-committed-to-the-originals-immersive-open-world-you-dont-have-a-minimap-we-very-strictly-kept-that\/\" target=\"_blank\">PC Gamer<\/a><\/noindex> hablaron sobre el enfoque del equipo en la creaci\u00f3n del remake del ic\u00f3nico juego de rol de fantas\u00eda &laquo;G\u00f3tica&raquo; (Gothic) de Piranha Bytes.<\/p>\n<p><img decoding=\"async\" alt=\"El director del desarrollo de Gothic Remake habl\u00f3 sobre las diferencias entre el remake y el original de \u00abG\u00f3tica\u00bb\" src=\"\/wp-content\/uploads\/2026\/04\/6f2477311f45da6007285d03b356275a.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Seg\u00fan Pollice, en las primeras etapas del desarrollo se discutieron diversas ideas, como la adici\u00f3n de un mini-mapa, un editor de personajes y minijuegos para llenar el mundo (de cartas, de pesca), pero se descartaron todas.<\/p>\n<p>&laquo;Lo tomamos muy en serio. Pensamos en hacerlo opcional, pero incluso eso parec\u00eda incorrecto. Si quieres saber d\u00f3nde est\u00e1s, simplemente abre el mapa&raquo;, explic\u00f3 Pollicke sobre la decisi\u00f3n de no incluir un mini-mapa.\n<\/p>\n<p><center><\/center><br \/>\n<img decoding=\"async\" alt=\"El director del desarrollo de Gothic Remake habl\u00f3 sobre las diferencias entre el remake y el original de \u00abG\u00f3tica\u00bb\" src=\"\/wp-content\/uploads\/2026\/04\/ba51da47cd2bf9e90f03d464c766e9c4.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Lo que los desarrolladores de Gothic Remake no temieron cambiar fue la versi\u00f3n en ingl\u00e9s del juego. Pollicke cree que la mala traducci\u00f3n fue una de las razones por las que el original &laquo;G\u00f3tica&raquo; no se convirti\u00f3 en un \u00e9xito en los pa\u00edses de habla inglesa.<\/p>\n<p>La versi\u00f3n alemana de &laquo;G\u00f3tica&raquo; se caracterizaba por un estilo de escritura m\u00e1s realista y aterrizado, el cual se intent\u00f3 trasladar a la edici\u00f3n en ingl\u00e9s de Gothic Remake. La reescritura del guion comenz\u00f3 en las primeras etapas de producci\u00f3n.<\/p>\n<p><img decoding=\"async\" alt=\"El director del desarrollo de Gothic Remake habl\u00f3 sobre las diferencias entre el remake y el original de \u00abG\u00f3tica\u00bb\" src=\"\/wp-content\/uploads\/2026\/04\/3f8001112f1da1ad1a2aec86cbf219df.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>En comparaci\u00f3n con la original &laquo;G\u00f3tica&raquo;, el remake tambi\u00e9n contar\u00e1 con un diario de misiones completo y un sistema de elaboraci\u00f3n ampliado: adem\u00e1s de la creaci\u00f3n de armas, se ha agregado un sistema de alquimia para la creaci\u00f3n de hechizos.<\/p>\n<p>Gothic Remake se lanzar\u00e1 <noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1136748\/eto-leto-ya-provedu-v-kolonii-thq-nordic-nakonets-raskrila-datu-vihoda-remeyka-gotiki\" target=\"_blank\">el 5 de junio<\/a><\/noindex> en PC (<noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1139575\/thq-nordic-otkrila-predzakazi-remeyka-gotiki-igra-dostupna-i-v-rossiyskom-steam\" target=\"_blank\">2699 rublos<\/a><\/noindex> en <noindex><a rel=\"nofollow\" href=\"https:\/\/store.steampowered.com\/app\/1297900\/Gothic_1_Remake\/\" target=\"_blank\">Steam<\/a><\/noindex>, <noindex><a rel=\"nofollow\" href=\"https:\/\/www.gog.com\/ru\/game\/gothic_1_remake\" target=\"_blank\">GOG<\/a><\/noindex>), PS5, Xbox Series X y S. Prometen un mundo hecho a mano y receptivo, nuevas historias y la expansi\u00f3n de las antiguas, gr\u00e1ficos en Unreal Engine 5 y una traducci\u00f3n completa al ruso.<\/p>\n<p><strong>Fuente:<\/strong><\/p>\n<ul class=\"related\">\n<li><noindex><a rel=\"nofollow\" href=\"http:\/\/www.pcgamer.com\/\" target=\"_blank\" title=\"PC Gamer\">PC Gamer<\/a><\/noindex><\/li>\n<\/ul>\n<p><center><\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>Fuente: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/1140713\">3dnews.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c Alkimia Interactive \u0420\u0430\u0439\u043d\u0445\u0430\u0440\u0434 \u041f\u043e\u043b\u043b\u0438\u0447\u0435 (Reinhard Pollice) \u0432 \u0438\u043d\u0442\u0435\u0440\u0432\u044c\u044e PC Gamer \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u0430\u043b \u043e \u043f\u043e\u0434\u0445\u043e\u0434\u0435 \u043a\u043e\u043c\u0430\u043d\u0434\u044b \u043a \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044e \u0440\u0435\u043c\u0435\u0439\u043a\u0430 \u043a\u0443\u043b\u044c\u0442\u043e\u0432\u043e\u0439 \u0444\u044d\u043d\u0442\u0435\u0437\u0438\u0439\u043d\u043e\u0439 \u0440\u043e\u043b\u0435\u0432\u043e\u0439 \u0438\u0433\u0440\u044b &laquo;\u0413\u043e\u0442\u0438\u043a\u0430&raquo; (Gothic) \u043e\u0442 Piranha Bytes. \u041f\u043e \u0441\u043b\u043e\u0432\u0430\u043c \u041f\u043e\u043b\u043b\u0438\u0447\u0435, \u043d\u0430 \u0440\u0430\u043d\u043d\u0438\u0445 \u044d\u0442\u0430\u043f\u0430\u0445 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u0434\u043b\u044f Gothic Remake \u0440\u0430\u0441\u0441\u043c\u0430\u0442\u0440\u0438\u0432\u0430\u043b\u0438\u0441\u044c \u0441\u0430\u043c\u044b\u0435 \u0440\u0430\u0437\u043d\u044b\u0435 \u0438\u0434\u0435\u0438 \u0432\u0440\u043e\u0434\u0435 \u0434\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0438\u044f \u043c\u0438\u043d\u0438-\u043a\u0430\u0440\u0442\u044b, \u0440\u0435\u0434\u0430\u043a\u0442\u043e\u0440\u0430 \u043f\u0435\u0440\u0441\u043e\u043d\u0430\u0436\u0430 \u0438 \u043c\u0438\u043d\u0438-\u0438\u0433\u0440 \u0434\u043b\u044f \u0437\u0430\u043f\u043e\u043b\u043d\u0435\u043d\u0438\u044f \u043c\u0438\u0440\u0430 (\u043a\u0430\u0440\u0442\u043e\u0447\u043d\u043e\u0439, \u0440\u044b\u0431\u043e\u043b\u043e\u0432\u043d\u043e\u0439), \u043d\u043e \u043e\u0442 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":169973,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-169972","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0420\u0443\u043a\u043e\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c Alkimia Interactive \u0420\u0430\u0439\u043d\u0445\u0430\u0440\u0434 \u041f\u043e\u043b\u043b\u0438\u0447\u0435 (Reinhard Pollice) \u0432 \u0438\u043d\u0442\u0435\u0440\u0432\u044c\u044e\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Erik Peterson\"\/>\n\t<link rel=\"canonical\" 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