{"id":33559,"date":"2019-10-31T21:53:17","date_gmt":"2019-10-31T18:53:17","guid":{"rendered":"https:\/\/prohoster.info\/blog\/vypusk-proekta-dxvk-1-2-s-realizatsiej-direct3d-10-11-poverh-api-vulkan\/"},"modified":"2019-10-31T21:53:17","modified_gmt":"2019-10-31T18:53:17","slug":"vypusk-proekta-dxvk-1-2-s-realizatsiej-direct3d-10-11-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/es\/blog\/news\/vypusk-proekta-dxvk-1-2-s-realizatsiej-direct3d-10-11-poverh-api-vulkan","title":{"rendered":"Lanzamiento del proyecto DXVK 1.2 con implementaci\u00f3n de Direct3D 10\/11 sobre API Vulkan","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/releases\/tag\/v1.2\">Publicado<\/a><\/noindex> lanzamiento de la capa <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/\">DXVK 1.2<\/a><\/noindex>, que proporciona una implementaci\u00f3n de DXGI (Infraestructura Gr\u00e1fica de DirectX), Direct3D 10 y Direct3D 11, funcionando a trav\u00e9s de la traducci\u00f3n de llamadas a la API de Vulkan. Para utilizar DXVK  <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/wiki\/Driver-support\">se requiere<\/a><\/noindex> controladores con soporte de <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=48227\">API Vulkan<\/a><\/noindex>, como<br \/>\nAMD RADV 18.3, AMDGPU PRO 18.50, NVIDIA 415.22, Intel ANV 19.0 y <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=47816\">AMDVLK<\/a><\/noindex>. <\/p>\n<p>DXVK se puede utilizar para ejecutar aplicaciones y juegos 3D en Linux mediante Wine, actuando como una alternativa de mayor rendimiento a la implementaci\u00f3n de Direct3D 11 integrada en Wine, que funciona sobre OpenGL. En <noindex><a rel=\"nofollow\" href=\"https:\/\/www.reddit.com\/r\/wine_gaming\/comments\/9cvfux\/benchmark_wow_bfa_winedxvk_vs_windows_10\/\">algunos juegos<\/a><\/noindex> el rendimiento de la combinaci\u00f3n Wine+DXVK <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk\/issues\/67\">se distingue<\/a><\/noindex> es solo un 10-20% inferior al de ejecutarlo en Windows, mientras que al utilizar la implementaci\u00f3n de Direct3D 11 basada en OpenGL, el rendimiento disminuye de forma m\u00e1s sustancial. <\/p>\n<p>la nueva versi\u00f3n se utiliza un hilo separado para la transmisi\u00f3n del b\u00fafer de comandos, lo que ha permitido aumentar el rendimiento en algunas configuraciones de m\u00faltiples n\u00facleos. Adem\u00e1s, se ha incrementado la frecuencia de env\u00edo del b\u00fafer de comandos para eliminar ciclos de inactividad y un uso m\u00e1s activo de la GPU. Entre las aplicaciones que se han beneficiado de estos cambios se destaca el juego Quake Champions.<\/p>\n<p>Se ha a\u00f1adido soporte para extensiones de renderizado espec\u00edficas, que no est\u00e1n oficialmente definidas en la especificaci\u00f3n de Direct3D 11 y son proporcionadas por los fabricantes a trav\u00e9s de bibliotecas adicionales para Windows. Estas extensiones son necesarias para el funcionamiento del proyecto experimental <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/doitsujin\/dxvk-ags\">DXVK-AGS<\/a><\/noindex> con la implementaci\u00f3n de extensiones AGS (Servicios de GPU de AMD), propuestas en <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/GPUOpen-LibrariesAndSDKs\/AGS_SDK\">AMD AGS SDK<\/a><\/noindex> y que permiten utilizar algunas optimizaciones, incluidas las utilizadas en los juegos Resident Evil 2 y Devil May Cry 5. <\/p>\n<p>Entre las correcciones: se ha reducido levemente la carga en la CPU en algunos juegos. Se ha solucionado un problema que provocaba la adici\u00f3n de elementos innecesarios en la cach\u00e9 de estados y la recompilaci\u00f3n de controladores Vulkan id\u00e9nticos. Se ha corregido un error que provocaba bloqueos o un uso incorrecto de Vulkan al aplicar el m\u00e9todo ClearView. Se ha desactivado el bypass en NVAPI, utilizado para resolver problemas en el juego Mirror's Edge Catalyst en sistemas con GPU NVIDIA.<\/p>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Fuente: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=50678\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 1.2, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 10 \u0438 Direct3D 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a AMD RADV 18.3, AMDGPU PRO 18.50, NVIDIA 415.22, Intel ANV 19.0 \u0438 AMDVLK. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-33559","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" 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