{"id":99158,"date":"2021-02-17T10:23:25","date_gmt":"2021-02-17T08:23:26","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypolnen-revers-inzhiniring-koda-gta-iii-i-gta-vc"},"modified":"2021-02-17T10:23:25","modified_gmt":"2021-02-17T08:23:26","slug":"vypolnen-revers-inzhiniring-koda-gta-iii-i-gta-vc","status":"publish","type":"post","link":"https:\/\/prohoster.info\/es\/blog\/news\/vypolnen-revers-inzhiniring-koda-gta-iii-i-gta-vc","title":{"rendered":"Se ha realizado la ingenier\u00eda inversa del c\u00f3digo de GTA III y GTA VC","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Est\u00e1n disponibles los primeros lanzamientos de los proyectos re3 y reVC, en los que se ha trabajado en la ingenier\u00eda inversa de los c\u00f3digos fuente de los juegos GTA III y GTA Vice City, lanzados hace aproximadamente 20 a\u00f1os. Las versiones publicadas se consideran listas para compilar un juego completamente funcional. Las compilaciones han sido probadas en Linux, Windows y FreeBSD en sistemas x86, amd64, arm y arm64. Adem\u00e1s, se est\u00e1n desarrollando puertos para las consolas Nintendo Switch, Playstation Vita, Nintendo Wii U, PS2 y Xbox. Para iniciar, se requieren archivos de recursos del juego, que se pueden extraer de tu propia copia de GTA III.    <\/p>\n<p>El proyecto para la recuperaci\u00f3n del c\u00f3digo se lanz\u00f3 en 2018 con el objetivo de corregir algunos errores, ampliar las capacidades para los desarrolladores de mods y llevar a cabo experimentos para estudiar y reemplazar algoritmos de simulaci\u00f3n de procesos f\u00edsicos. Para el renderizado, adem\u00e1s del motor gr\u00e1fico original RenderWare (D3D8), se ofrece la posibilidad de utilizar el motor librw, que admite salida a trav\u00e9s de D3D9, OpenGL 2.1+ y OpenGL ES 2.0+. Para la salida de sonido se puede utilizar MSS o OpenAL. El c\u00f3digo se proporciona sin especificaci\u00f3n de licencia con una nota que limita su uso a fines educativos, documentaci\u00f3n y creaci\u00f3n de mods.    <\/p>\n<p>Adem\u00e1s de corregir errores y adaptar la funcionalidad para trabajar en nuevas plataformas, la edici\u00f3n propuesta incluye herramientas adicionales para depuraci\u00f3n, se ha implementado una c\u00e1mara giratoria, se ha a\u00f1adido soporte para XInput, se ha ampliado la compatibilidad con dispositivos perif\u00e9ricos, y se ha asegurado soporte para la salida escalada en pantallas panor\u00e1micas, se ha a\u00f1adido un mapa y opciones adicionales en el men\u00fa.            <center><img decoding=\"async\" alt=\"Se ha realizado la ingenier\u00eda inversa del c\u00f3digo de GTA III y GTA VC\" src=\"\/wp-content\/uploads\/2021\/02\/69772a23c597394797a8cda40373a596.png\" style=\"display:block;margin: 0 auto;\" \/><\/center><br \/>\n<br \/>Fuente: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=54592\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0414\u043e\u0441\u0442\u0443\u043f\u043d\u044b \u043f\u0435\u0440\u0432\u044b\u0435 \u0432\u044b\u043f\u0443\u0441\u043a\u0438 \u043f\u0440\u043e\u0435\u043a\u0442\u043e\u0432 re3 \u0438 reVC, \u0432 \u0440\u0430\u043c\u043a\u0430\u0445 \u043a\u043e\u0442\u043e\u0440\u044b\u0445 \u043f\u0440\u043e\u0432\u0435\u0434\u0435\u043d\u0430 \u0440\u0430\u0431\u043e\u0442\u0430 \u043f\u043e \u043e\u0431\u0440\u0430\u0442\u043d\u043e\u043c\u0443 \u0438\u043d\u0436\u0438\u043d\u0438\u0440\u0438\u043d\u0433\u0443 \u0438\u0441\u0445\u043e\u0434\u043d\u044b\u0445 \u0442\u0435\u043a\u0441\u0442\u043e\u0432 \u0438\u0433\u0440 GTA III \u0438 GTA Vice City, \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u043d\u044b\u0445 \u043e\u043a\u043e\u043b\u043e 20 \u043b\u0435\u0442 \u043d\u0430\u0437\u0430\u0434. \u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d\u043d\u044b\u0435 \u0432\u044b\u043f\u0443\u0441\u043a\u0438 \u043f\u0440\u0438\u0437\u043d\u0430\u043d\u044b \u0433\u043e\u0442\u043e\u0432\u044b\u043c\u0438 \u0434\u043b\u044f \u0441\u0431\u043e\u0440\u043a\u0438 \u043f\u043e\u043b\u043d\u043e\u0441\u0442\u044c\u044e \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0435\u0439 \u0438\u0433\u0440\u044b. \u0421\u0431\u043e\u0440\u043a\u0438 \u043f\u0440\u043e\u0442\u0435\u0441\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u044b \u0432 Linux, Windows \u0438 FreeBSD \u043d\u0430 \u0441\u0438\u0441\u0442\u0435\u043c\u0430\u0445 x86, amd64, arm \u0438 arm64. \u0414\u043e\u043f\u043e\u043b\u043d\u0438\u0442\u0435\u043b\u044c\u043d\u043e \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0442\u0441\u044f \u043f\u043e\u0440\u0442\u044b [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":99159,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-99158","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u043d\u044b \u043f\u0435\u0440\u0432\u044b\u0435 \u0432\u044b\u043f\u0443\u0441\u043a\u0438 \u043f\u0440\u043e\u0435\u043a\u0442\u043e\u0432 re3 \u0438 reVC, \u0432 \u0440\u0430\u043c\u043a\u0430\u0445 \u043a\u043e\u0442\u043e\u0440\u044b\u0445 \u043f\u0440\u043e\u0432\u0435\u0434\u0435\u043d\u0430 \u0440\u0430\u0431\u043e\u0442\u0430 \u043f\u043e \u043e\u0431\u0440\u0430\u0442\u043d\u043e\u043c\u0443 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