{"id":182507,"date":"2026-07-07T16:53:26","date_gmt":"2026-07-07T14:53:29","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-fheroes2-1-1-17-otkrytogo-dvizhka-heroes-of-might-and-magic-2"},"modified":"2026-07-07T16:53:26","modified_gmt":"2026-07-07T14:53:29","slug":"vypusk-fheroes2-1-1-17-otkrytogo-dvizhka-heroes-of-might-and-magic-2","status":"publish","type":"post","link":"https:\/\/prohoster.info\/et\/blog\/news\/vypusk-fheroes2-1-1-17-otkrytogo-dvizhka-heroes-of-might-and-magic-2","title":{"rendered":"fheroes2 1.1.17 v\u00e4ljaanne, avatud mootor Heroes of Might and Magic 2 jaoks","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Saadaval on projekti fheroes2 versioon 1.1.17, mis rekonstrueerib m\u00e4ngu Heroes of Might and Magic II mootorit nullist. Projekti kood on kirjutatud C++ ja see levitatakse GPLv2 litsentsi all. M\u00e4ngu m\u00e4ngimiseks on vajalikud m\u00e4nguressursid, mille saab originaalm\u00e4ngust Heroes of Might and Magic II. Projekti koosseisus on skript m\u00e4ngu demoversioonist ressursside automaatseks allalaadimiseks ja v\u00e4ljav\u00f5tmiseks, mida on piisavalt, et m\u00e4ng t\u00f6\u00f6taks t\u00e4ielikult.    <\/p>\n<p>Peamised muudatused:  <\/p>\n<ul>\n<li class=\"l\"> Redaktorisse on lisatud automaatse kaarditestimise re\u017eiim, mis v\u00f5imaldab AI-m\u00e4ngijatel automaatset stsenaariumide l\u00e4bimist\u00e4htaega ning j\u00e4lgida m\u00e4ngu kulgu ilma kasutaja osaluseta.    <center><img decoding=\"async\" src=\"\/wp-content\/uploads\/2026\/07\/55ea2ad44e5d5ca209341e7bdb5d8d15.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>    <center><img decoding=\"async\" src=\"\/wp-content\/uploads\/2026\/07\/b49438e263c978d3aad9380be341d930.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Redaktorisse on lisatud v\u00f5imalus liikuda \u00fche r\u00fchma objektide vahel hiire rulliku abil.  <center><img decoding=\"async\" src=\"\/wp-content\/uploads\/2026\/07\/d0b1eb88a9dc15facca10fa9090e6222.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> T\u00e4psem tehisintellekti k\u00e4itumine: kangelased kasutavad n\u00fc\u00fcd v\u00f5imalust j\u00e4\u00e4da losside juurde, et saada liikumise boonust, v\u00f5itlevad efektiivsemalt v\u00e4lja kutsutud vaimudega ja rakendavad \u00f5igesti n\u00f5idust &#171;Teleport&#187; olenditele, kes on &#171;Berserki&#187; m\u00f5ju all.\n<li class=\"l\">  AI k\u00e4igud on kiirendatud ilma selle k\u00e4itumislogika muutmiseta.\n<li class=\"l\"> Kaardil on lisatud sujuv inertsiaalne kaameraliikumine seikluskaardil.\n<li class=\"l\">  Tehtud on parandusi re\u017eiimis &#171;Lahing&#187; ja lahendatud mitmed liidese probleemid.    <center><img decoding=\"async\" src=\"\/wp-content\/uploads\/2026\/07\/b32c5618697a7ac1ac63d77042881300.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\">  Juhuslike kaartide generaatorit on parandatud, objektide paigutuse vead on k\u00f5rvaldatud.\n<li class=\"l\"> Android-seadmete omanikud saavad n\u00fc\u00fcd m\u00e4nguressursse otse GOG installijast ekstraktida.\n<li class=\"l\"> M\u00e4ngu k\u00e4ivitamisaega on l\u00fchendatud ja m\u00e4lukasutust on optimeeritud.\n<li class=\"l\"> \u00dcle 30 veateate ja ettepaneku projekti t\u00e4iustamiseks on suletud.  <\/ul>\n<p>Allikas: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=65858\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 fheroes2 1.1.17, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0432\u043e\u0441\u0441\u043e\u0437\u0434\u0430\u0451\u0442 \u0434\u0432\u0438\u0436\u043e\u043a \u0438\u0433\u0440\u044b Heroes of Might and Magic II \u0441 \u043d\u0443\u043b\u044f. \u041a\u043e\u0434 \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u043d\u0430\u043f\u0438\u0441\u0430\u043d \u043d\u0430 C++ \u0438 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e\u0434 \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0435\u0439 GPLv2. \u0414\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u0438\u0433\u0440\u044b \u0442\u0440\u0435\u0431\u0443\u044e\u0442\u0441\u044f \u0444\u0430\u0439\u043b\u044b \u0441 \u0438\u0433\u0440\u043e\u0432\u044b\u043c\u0438 \u0440\u0435\u0441\u0443\u0440\u0441\u0430\u043c\u0438, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043c\u043e\u0436\u043d\u043e \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \u0438\u0437 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b\u044c\u043d\u043e\u0439 \u0438\u0433\u0440\u044b Heroes of Might and Magic II. \u0412 \u0441\u043e\u0441\u0442\u0430\u0432\u0435 \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u043f\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u0441\u043a\u0440\u0438\u043f\u0442 \u0434\u043b\u044f \u0430\u0432\u0442\u043e\u043c\u0430\u0442\u0438\u0447\u0435\u0441\u043a\u043e\u0439 \u0437\u0430\u0433\u0440\u0443\u0437\u043a\u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":10,"featured_media":182508,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-182507","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - 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