{"id":83114,"date":"2020-05-28T13:42:20","date_gmt":"2020-05-28T11:42:20","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/reliz-mesa-20-1-0-svobodnoj-realizaczii-opengl-i-vulkan"},"modified":"2020-05-28T13:42:20","modified_gmt":"2020-05-28T11:42:20","slug":"reliz-mesa-20-1-0-svobodnoj-realizaczii-opengl-i-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/et\/blog\/novosti-interneta\/reliz-mesa-20-1-0-svobodnoj-realizaczii-opengl-i-vulkan","title":{"rendered":"Mesa 20.1.0 v\u00e4ljaanne, OpenGL ja Vulkan vabatahtlik rakendamine","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><noindex><a rel=\"nofollow\" href=\"https:\/\/lists.freedesktop.org\/archives\/mesa-announce\/2020-May\/000585.html\">Esitletud<\/a><\/noindex> OpenGL ja Vulkan API vaba teostuse v\u00e4ljaanne \u2014 <noindex><a rel=\"nofollow\" href=\"http:\/\/mesa3d.org\/\">Mesa 20.1.0<\/a><\/noindex>. Esimese versiooni rida Mesa 20.1.0 on eksperimentaalne \u2014 p\u00e4rast koodi l\u00f5plikku stabiliseerimist antakse v\u00e4lja stabiilne versioon 20.1.1. Mesa 20.1 <noindex><a rel=\"nofollow\" href=\"https:\/\/mesamatrix.net\/\">on rakendatud<\/a><\/noindex> t\u00e4ielik OpenGL 4.6 tugi Intel GPU-dele (draiverid i965, iris) ja AMD-le (radeonsi), OpenGL 4.5 tugi AMD GPU-dele (r600) ja NVIDIA-le (nvc0), OpenGL 4.3 virgl (virtuaalne GPU) <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=37456\">Virgil3D<\/a><\/noindex> QEMU\/KVM), samuti Vulkan 1.2 tugi Intel ja AMD kaartidele. <\/p>\n<p><noindex><a rel=\"nofollow\" href=\"https:\/\/www.phoronix.com\/scan.php?page=news_item&#038;px=Mesa-20.1-Features\">Kuna<\/a><\/noindex> <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/tree\/docs\/relnotes\/20.1.0.html\">muutusi<\/a><\/noindex>:<\/p>\n<ul>\n<li class=\"l\"> <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=9bc5b2d169d3a3c9d52fc30987eaba52e3b7dc00\">Lisatud<\/a><\/noindex> kihistus aktiivse seadme valimiseks API Vulkan jaoks mitme GPU toega s\u00fcsteemides, mis t\u00f6\u00f6tab sarnaselt DRI_PRIME'iga OpenGL-is. Aktiivse draiveri ja GPU valimiseks on ette n\u00e4htud keskkonnamuutuja MESA_VK_DEVICE_SELECT (kui mitte seadistatud, kasutatakse DRI_PRIME-d).\n<li class=\"l\"> Draiveritesse i965 ja iris Intel GPU-dele on lisatud tugi j\u00e4rgmisel aastal oodatavatele uue mikroarhitektuuri kiipidele <noindex><a rel=\"nofollow\" href=\"https:\/\/en.wikipedia.org\/wiki\/Rocket_Lake\">Rocket Lake<\/a><\/noindex>.\n<li class=\"l\"> Arendatav Vulkan-draiver ANV Intel GPU-dele <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=76d2772472037b2b9922f748170bebbce0b2a1de\">on lisatud<\/a><\/noindex> optimiseerimine Icelake'i mikroarhitektuuriga kiipidele (Gen11), mis v\u00f5imaldab puhaste v\u00e4rvide kasutamist tekstureerimisel. Testides Dota2-s, v\u00e4hendas muudatus v\u00e4rvide teisendamise operatsioonide arvu 95% ja parandas j\u00f5udlust 3.5%.\n<li class=\"l\"> Vulkan-draiveris ANV <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=5dfd83d7a1ce52a42485c54ca170311449379eb9\">on t\u00f5hustatud<\/a><\/noindex> m\u00e4lukasutuse efektiivsus Intel Ivybridge ja Haswell kiipide s\u00fcsteemides. Vulkan'i arvutustestsid Geekbench 5 komplektist n\u00e4itasid j\u00f5udluse kasvu 330% Haswell GT3 seadmetes (kasvu p\u00f5hjuseks on see, et varasemalt ei kasutatud m\u00e4lupesa m\u00f5nedes tingimustes).\n<li class=\"l\"> Intel GPU draiveritesse (<noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=5d7e9edba1876523f75c74362242aaa56629fba5\">i965<\/a><\/noindex>, <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=4151d843236ab350a70d8e13e4e7c79d11ec7bb6\">iris<\/a><\/noindex>) <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=74ec39f66d506c78ee62a685b7fa055faa0991b9\">lisatud<\/a><\/noindex> must auk &#171;re\u017eiim&#187; (OpenGL laiendus INTEL_blackhole_render), mis keelab k\u00f5ik GPU-le edastatavad renderdamise operatsioonid, kuid s\u00e4ilitab OpenGL operatsioonide t\u00f6\u00f6tlemise.\n<li class=\"l\"> Intel grafiikakiipidele on porteeritud varasemalt AMD kiipidele lisatud vektoriseerimise toetus. <noindex><a rel=\"nofollow\" href=\"https:\/\/people.freedesktop.org\/~cwabbott0\/nir-docs\/intro.html\">NIR<\/a><\/noindex>, t\u00fc\u00fcbivaba vahepealne esitus (IR) shader'ite jaoks, mis on suunatud t\u00f6\u00f6tama k\u00f5ige madalamal tasemel, GLSL IR ja Mesa sisemise IR all. Praktikas on parema shader'ite optimeerimise t\u00f5ttu see muutus v\u00f5imaldanud t\u00f5sta OpenGL ja Vulkan'i j\u00f5udlust paljudes m\u00e4ngudes Intel GPU-dega s\u00fcsteemides. N\u00e4iteks m\u00e4ngus<br \/>\n    Rise of the Tomb Raider <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=991c4261604b136cac0770c7d6c7345ea134129c\">on m\u00e4rgitud<\/a><\/noindex> oli j\u00f5udluse t\u00f5us 3%, ja Shadow of the Tomb Raider m\u00e4ngus 10%.<\/p>\n<li class=\"l\"> shader'ite kompileerimise tagaplaan &#171;<noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=51026\">ACO<\/a><\/noindex><span>, mis on Valve'i poolt arendatav alternatiiv LLVM shader kompilaatorile, on lisatud tugi shaderInt16 t\u00fc\u00fcbile, mis v\u00f5imaldab kasutada 16-bitiseid t\u00e4isarve shaderi koodis.  To<br \/>\nGPU AMD Navi (GFX10) <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=c24d9522daefce112b7a9d03a6d1abdf60f02656\">tagatud<\/a><\/noindex> NGG (Next-Gen Geometry) mootorite rakendamiseks t\u00f6\u00f6tamisel vertex ja tessellation shaderitega.<\/p>\n<li class=\"l\"> GPU AMD Navi 12 ja Navi 14 <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=22a4cb4937d40d3dbd34129c8c0e6cf8673c8f95\">lisatud<\/a><\/noindex> toetab DCC (Delta Color Compression) re\u017eiimi, mis v\u00f5imaldab t\u00f6\u00f6tada v\u00e4rvides kokku surutud andmetega ekraanile v\u00e4ljundi korraldamisel.\n<li class=\"l\"> <noindex><a rel=\"nofollow\" href=\"https:\/\/gitlab.freedesktop.org\/mesa\/mesa\/-\/merge_requests\/3225\">Lisatud<\/a><\/noindex> eksperimentaalne NIR tugi klassikalisele Gallium3D R600 draiverile (AMD Radeon HD 2000-6000), mis toetab geomeetrilisi, fragmentatsiooni, vertexi ja <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=6747a984f59ea9a2dd74b98d59cb8fdb028969ae\">tessellation<\/a><\/noindex> shaderid.\n<li class=\"l\"> Vulkan draiveris RADV <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=7a0a6a718035e1a754972fbbad8b91d19f39fa42\">lisatud<\/a><\/noindex> patch, mis optimeerimise kaudu suurendab Id Tech m\u00e4ngude j\u00f5udlust AMD APU s\u00fcsteemides.\n<li class=\"l\"> Panfrost draiveris <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=52445\">on rakendatud<\/a><\/noindex> eksperimentaalne OpenGL ES 3.0 tugi ja <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=52795\">tagatud<\/a><\/noindex> 3D-renderdamise toetus Bifrost GPU (Mali G31) jaoks. On ettevalmistatud shaderite kompilaatori algne teostus, mis toetab Bifrost GPU spetsiifilisi sisemisi juhiseid.\n<li class=\"l\"> Vulkan draiveris TURNIP, mida arendatakse Qualcomm Adreno GPU jaoks, <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=d64a7d6e69a827633526c0279b3ceaf012e355c9\">on lisatud<\/a><\/noindex> toetab geomeetrilisi shadereid ja <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=c3ef0275c49845f91a3f5d97088954a6d9b877d2\">Adreno 650 kiipe.<\/a><\/noindex>.\n<li class=\"l\"> Gallium3D juhi LLVMpipe, mis tagab tarkvaralise renderdamise, <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=eb5227173f0354aade28e46397a5bb69b2af69fb\">ilmus<\/a><\/noindex> tessellation shaderite tugi toetamine.\n<li class=\"l\"> <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/log\/?id=0c6a667d9394c7bf0f5adef4320fd912653950af&#038;qt=grep&#038;q=glthread\">Kaasatud<\/a><\/noindex> suur <noindex><a rel=\"nofollow\" href=\"https:\/\/gitlab.freedesktop.org\/mesa\/mesa\/-\/merge_requests\/4466\">portsioon<\/a><\/noindex> <noindex><a rel=\"nofollow\" href=\"https:\/\/gitlab.freedesktop.org\/mesa\/mesa\/-\/merge_requests\/4314\">optimeerimisi<\/a><\/noindex> glthreadis (OpenGLi mitme l\u00f5ime implementatsioon). P\u00e4rast muudatusi kasvas Torcsi v\u00f5idus\u00f5idisimulaatori j\u00f5udlus vaikeseades 16% ja 40% glthreadi sissel\u00fclitamisel.\n<li class=\"l\"> <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=0c6a667d9394c7bf0f5adef4320fd912653950af\">Lisatud<\/a><\/noindex> valik allow_draw_out_of_order (l\u00fclitatakse sisse driconf'i kaudu) optimeerimiste aktiveerimiseks, et kiirendada mittej\u00e4rjekorras joonistamise operatsioone, mis on iseloomulikud CAD-le. Valiku sissel\u00fclitamisel registreeriti Viewperf11 Catia testis 7% kiirus.\n<li class=\"l\">Uued OpenGL laiendused on lisatud:\n<ul>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/ARB\/ARB_compute_variable_group_size.txt\">GL_ARB_compute_variable_group_size<\/a><\/noindex> i965 jaoks.\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/EXT\/EXT_depth_bounds_test.txt\">GL_EXT_depth_bounds_test<\/a><\/noindex> Iris'e jaoks.\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/EXT\/EXT_texture_shadow_lod.txt\">GL_EXT_texture_shadow_lod<\/a><\/noindex> radeonsi ja nvc0 jaoks.\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/EXT\/EXT_draw_instanced.txt\">GL_EXT_draw_instanced<\/a><\/noindex> gles2 jaoks.\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/NV\/NV_alpha_to_coverage_dither_control.txt\">GL_NV_alpha_to_coverage_dither_control<\/a><\/noindex> radeonsi jaoks\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/NV\/NV_copy_image.txt\">GL_NV_copy_image<\/a><\/noindex> k\u00f5ikide gallium-draiverite jaoks.\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/NV\/NV_pixel_buffer_object.txt\">GL_NV_pixel_buffer_object<\/a><\/noindex> k\u00f5ikide gallium-draiverite, samuti i915, i965 ja swrast jaoks.\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/NV\/NV_viewport_array2.txt\">GL_NV_viewport_array2<\/a><\/noindex> nvc0 (GM200+).\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/www.khronos.org\/registry\/OpenGL\/extensions\/NV\/NV_viewport_swizzle.txt\">GL_NV_viewport_swizzle<\/a><\/noindex> nvc0 (GM200+).\n<\/ul>\n<li class=\"l\"> Vulkan-draiverisse RADV (AMD kaartidele) on lisatud laiendused:\n<ul>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_AMD_memory_overallocation_behavior.txt\">VK_AMD_memory_overallocation_behavior<\/a><\/noindex>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_KHR_shader.txt_non_semantic_info\">VK_KHR_shader_non_semantic_info<\/a><\/noindex>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_EXT_robustness2.txt\">VK_EXT_robustness2<\/a><\/noindex>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_KHR_8bit_storage.txt\">VK_KHR_8bit_storage<\/a><\/noindex> GFX8+ kaartidele ACO shaderite kompileerimisbackendiga kasutamisel\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_KHR_16bit_storage.txt\">VK_KHR_16bit_storage<\/a><\/noindex>   GFX8+ kaartidele ACO shaderite kompileerimisbackendiga (ilma storageInputOutput16 toe)\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_KHR_shader_float16_int8.txt\">VK_KHR_shader_float16_int8<\/a><\/noindex>  GFX8+ kaartidele ACO shaderite kompileerimisbackendiga (ilma storageInputOutput16 toe)\n<\/ul>\n<li class=\"l\"> Vulkani draiver ANV (Intel kaartide jaoks) on lisatud laiendused:\n<ul>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_KHR_shader_non_semantic_info.txt\">VK_KHR_shader_non_semantic_info<\/a><\/noindex>\n<li><noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/KhronosGroup\/Vulkan-Docs\/blob\/master\/appendices\/VK_EXT_robustness2.txt\">VK_EXT_robustness2<\/a><\/noindex>\n<\/ul>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Allikas: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=53041\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 API OpenGL \u0438 Vulkan &#8212; Mesa 20.1.0. \u041f\u0435\u0440\u0432\u044b\u0439 \u0432\u044b\u043f\u0443\u0441\u043a \u0432\u0435\u0442\u043a\u0438 Mesa 20.1.0 \u0438\u043c\u0435\u0435\u0442 \u044d\u043a\u0441\u043f\u0435\u0440\u0438\u043c\u0435\u043d\u0442\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u0442\u0430\u0442\u0443\u0441 &#8212; \u043f\u043e\u0441\u043b\u0435 \u043f\u0440\u043e\u0432\u0435\u0434\u0435\u043d\u0438\u044f \u043e\u043a\u043e\u043d\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e\u0439 \u0441\u0442\u0430\u0431\u0438\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u043a\u043e\u0434\u0430 \u0431\u0443\u0434\u0435\u0442 \u0432\u044b\u043f\u0443\u0449\u0435\u043d\u0430 \u0441\u0442\u0430\u0431\u0438\u043b\u044c\u043d\u0430\u044f \u0432\u0435\u0440\u0441\u0438\u044f 20.1.1. \u0412 Mesa 20.1 \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d\u0430 \u043f\u043e\u043b\u043d\u0430\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.6 \u0434\u043b\u044f GPU Intel (\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u044b i965, iris) \u0438 AMD (radeonsi), \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.5 \u0434\u043b\u044f GPU AMD (r600) \u0438 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