{"id":82125,"date":"2020-05-19T19:42:07","date_gmt":"2020-05-19T17:42:07","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/microsoft-realizuet-v-wsl-graficheskij-server-i-uskorenie-vychislenij-na-gpu"},"modified":"2020-05-19T19:42:07","modified_gmt":"2020-05-19T17:42:07","slug":"microsoft-realizuet-v-wsl-graficheskij-server-i-uskorenie-vychislenij-na-gpu","status":"publish","type":"post","link":"https:\/\/prohoster.info\/fr\/blog\/news\/microsoft-realizuet-v-wsl-graficheskij-server-i-uskorenie-vychislenij-na-gpu","title":{"rendered":"Microsoft met en \u0153uvre un serveur graphique et un acc\u00e9l\u00e9rateur de calculs GPU dans WSL","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>La soci\u00e9t\u00e9 Microsoft <noindex><a rel=\"nofollow\" href=\"https:\/\/blogs.windows.com\/windowsdeveloper\/2020\/05\/19\/developing-for-all-1-billion-windows-10-devices-and-beyond\/\">a annonc\u00e9<\/a><\/noindex> la mise en \u0153uvre de d\u00e9veloppements significatifs <noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/commandline\/the-windows-subsystem-for-linux-build-2020-summary\/\">am\u00e9liorations<\/a><\/noindex> dans le sous-syst\u00e8me WSL (Windows Subsystem for Linux), qui permet l'ex\u00e9cution de fichiers ex\u00e9cutables Linux sous Windows :<\/p>\n<ul>\n<li class=\"l\"> <noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/directx\/directx-heart-linux\/\">Ajout\u00e9<\/a><\/noindex> la prise en charge de l'ex\u00e9cution d'applications Linux avec interface graphique, ce qui permet de ne plus avoir besoin de serveurs X tiers. La prise en charge est r\u00e9alis\u00e9e via la virtualisation de l'acc\u00e8s au GPU.\n<p><center><noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/commandline\/wp-content\/uploads\/sites\/33\/2020\/05\/WSLGUIAppsNoName.png\"><img decoding=\"async\" alt=\"Microsoft met en \u0153uvre un serveur graphique et un acc\u00e9l\u00e9rateur de calculs GPU dans WSL\" src=\"\/wp-content\/uploads\/2020\/05\/1c27ba7a86d459d88de048d6f94afcd3.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<p>Un pilote open source a \u00e9t\u00e9 pr\u00e9par\u00e9 pour le noyau Linux <noindex><a rel=\"nofollow\" href=\"https:\/\/github.com\/microsoft\/WSL2-Linux-Kernel\/tree\/linux-msft-wsl-4.19.y\/drivers\/gpu\/dxgkrnl\">dxgkrnl<\/a><\/noindex>, fournissant le p\u00e9riph\u00e9rique \/dev\/dxg avec des services r\u00e9pliquant WDDM D3DKMT du noyau Windows. Le pilote organise la connexion avec le GPU physique via le bus VM. Les applications Linux ont le m\u00eame niveau d'acc\u00e8s au GPU que les applications natives de Windows, sans la n\u00e9cessit\u00e9 d'un partage des ressources entre Windows et Linux.<br \/>\n<center><noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2020\/05\/word-image-7.png\"><img decoding=\"async\" alt=\"Microsoft met en \u0153uvre un serveur graphique et un acc\u00e9l\u00e9rateur de calculs GPU dans WSL\" src=\"\/wp-content\/uploads\/2020\/05\/7141d7274c0c30774332b3f3b9797748.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<p>De plus, une biblioth\u00e8que libd3d12.so est fournie pour Linux, offrant un acc\u00e8s direct \u00e0 l'API graphique Direct3D 12 et construite \u00e0 partir du m\u00eame code que la biblioth\u00e8que Windows d3d12.dll. Une version simplifi\u00e9e de l'API dxgi est \u00e9galement fournie sous la forme de la biblioth\u00e8que DxCore (libdxcore.so). Les biblioth\u00e8ques libd3d12.so et libdxcore.so sont propri\u00e9taires et ne sont disponibles qu'en binaires (mont\u00e9es dans \/usr\/lib\/wsl\/lib), compatibles avec Ubuntu, Debian, Fedora, Centos, SUSE et d'autres distributions bas\u00e9es sur Glibc. <\/p>\n<p><center><noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2020\/05\/word-image-8.png\"><img decoding=\"async\" alt=\"Microsoft met en \u0153uvre un serveur graphique et un acc\u00e9l\u00e9rateur de calculs GPU dans WSL\" src=\"\/wp-content\/uploads\/2020\/05\/a05304a6916c5d90015bbc892fcfc92f.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<p>La prise en charge d'OpenGL dans Mesa est assur\u00e9e via <noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/directx\/in-the-works-opencl-and-opengl-mapping-layers-to-directx\/\">une couche<\/a><\/noindex>, traduisant les appels vers l'API DirectX 12. La m\u00e9thode de mise en \u0153uvre de l'API Vulkan est encore en phase de planification.<br \/>\n<center><noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2020\/05\/word-image-10.png\"><img decoding=\"async\" alt=\"Microsoft met en \u0153uvre un serveur graphique et un acc\u00e9l\u00e9rateur de calculs GPU dans WSL\" src=\"\/wp-content\/uploads\/2020\/05\/7ce999a134e58e8c63bb130cbd40ee04.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<li class=\"l\"> Le support des calculs informatiques sur des cartes graphiques a \u00e9t\u00e9 ajout\u00e9, permettant l'acc\u00e9l\u00e9ration mat\u00e9rielle pour des t\u00e2ches telles que l'apprentissage automatique et l'intelligence artificielle. Dans un premier temps, l'environnement WSL supportera CUDA et <noindex><a rel=\"nofollow\" href=\"https:\/\/aka.ms\/directml\">DirectML<\/a><\/noindex>, fonctionnant au-dessus de l'API D3D12 (par exemple, dans un environnement Linux, il est possible de lancer TensorFlow avec un backend pour DirectML). Le support d'OpenCL est possible via une couche effectuant le mapping des appels vers l'API DX12.\n<p><center><noindex><a rel=\"nofollow\" href=\"https:\/\/devblogs.microsoft.com\/directx\/wp-content\/uploads\/sites\/42\/2020\/05\/word-image-9.png\"><img decoding=\"async\" alt=\"Microsoft met en \u0153uvre un serveur graphique et un acc\u00e9l\u00e9rateur de calculs GPU dans WSL\" src=\"\/wp-content\/uploads\/2020\/05\/6ea31c71f8d81bc899dee1211c6bdd89.png\" style=\"display:block;margin: 0 auto;\" \/><\/a><\/noindex><\/center><\/p>\n<li class=\"l\"> L'installation de WSL sera bient\u00f4t prise en charge via la simple commande \u00ab wsl.exe --install \u00bb.\n<\/ul>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Source : <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=52985\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043e\u0431\u044a\u044f\u0432\u0438\u043b\u0430 \u043e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u0437\u043d\u0430\u0447\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0445 \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0438\u0439 \u0432 \u043f\u043e\u0434\u0441\u0438\u0441\u0442\u0435\u043c\u0435 WSL (Windows Subsystem for Linux), \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0438\u0432\u0430\u044e\u0449\u0435\u0439 \u0437\u0430\u043f\u0443\u0441\u043a \u0438\u0441\u043f\u043e\u043b\u043d\u044f\u0435\u043c\u044b\u0445 \u0444\u0430\u0439\u043b\u043e\u0432 Linux \u0432 Windows: \u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0437\u0430\u043f\u0443\u0441\u043a\u0430 Linux-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0441 \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u0438\u043c \u0438\u043d\u0442\u0435\u0440\u0444\u0435\u0439\u0441\u043e\u043c, \u0447\u0442\u043e \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043e\u0442\u043a\u0430\u0437\u0430\u0442\u044c\u0441\u044f \u043e\u0442 \u043d\u0435\u043e\u0431\u0445\u043e\u0434\u0438\u043c\u043e\u0441\u0442\u0438 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f X-\u0441\u0435\u0440\u0432\u0435\u0440\u043e\u0432 \u0434\u0440\u0443\u0433\u0438\u0445 \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u0439. \u041f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d\u0430 \u0447\u0435\u0440\u0435\u0437 \u0432\u0438\u0440\u0442\u0443\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e \u0434\u043e\u0441\u0442\u0443\u043f\u0430 \u043a GPU. \u0414\u043b\u044f \u044f\u0434\u0440\u0430 Linux \u043f\u043e\u0434\u0433\u043e\u0442\u043e\u0432\u043b\u0435\u043d \u043e\u0442\u043a\u0440\u044b\u0442\u044b\u0439 \u0434\u0440\u0430\u0439\u0432\u0435\u0440 dxgkrnl, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0438\u0439 \u0443\u0441\u0442\u0440\u043e\u0439\u0441\u0442\u0432\u043e \/dev\/dxg \u0441 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":82126,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-82125","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043e\u0431\u044a\u044f\u0432\u0438\u043b\u0430 \u043e 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