GDC 2019: Unity ta sanar da goyan bayan wasannin girgije na Google Stadia

Yayin Taron Masu Haɓaka Wasan GDC 2019, Google ya buɗe babban sabis na yawo na caca Stadia, wanda muke fara ƙarin koyo game da shi. Musamman Unity, wanda injiniyan jagora Nick Rapp ya wakilta, ya yanke shawarar sanar da cewa za ta ƙara goyan bayan hukuma ga dandalin Stadia ga mashahurin injin wasanta.

GDC 2019: Unity ta sanar da goyan bayan wasannin girgije na Google Stadia

Misali, lokacin ƙirƙirar wasanni don Stadia, masu haɓakawa za su iya amfani da duk kayan aikin da suka saba a yau, kamar Kayayyakin Kayayyakin Kayayyakin Kayayyakin, Renderdoc, Radeon Graphics Profiler. A lokaci guda, Unity zai sami goyan baya ga duk fasalulluka na musamman na Stadia (faɗaɗɗen dandamali, ikon kiran Mataimakin Google a cikin wasan, ikon jagorantar mai kunnawa kai tsaye zuwa wani yanki na wasan ta hanyar Rarraba Jiha, da sauransu) da kuma tsarin aikin buga wasanni don dandalin yawo na Google. Unity za ta yi magana game da wannan daga baya.

GDC 2019: Unity ta sanar da goyan bayan wasannin girgije na Google Stadia

Google ya riga ya fara aiki tare da abokan haɗin gwiwa da ɗakunan karatu ta hanyar farkon sigar Stadia SDK, kuma za ta ci gaba da shiga cikin masu haɓakawa cikin 2019. Masu haɓaka haɗin kai na yau da kullun na iya tsammanin samun damar yin amfani da abubuwan Stadia kafin ƙarshen shekara. Ana iya jigilar wasannin da suka wanzu zuwa Stadia, amma ana buƙatar sabunta su zuwa sabuwar sigar Unity.

Google Stadia zai dogara da ƙananan matakan Vulkan graphics API da nasa tsarin aiki na Linux, don haka ya kamata masu haɓakawa su kiyaye hakan. Hakanan, Unity for Stadia za a haɓaka a kusa da fasahar rubutun IL2CPP, don haka lambar wasan yakamata ta dace.


GDC 2019: Unity ta sanar da goyan bayan wasannin girgije na Google Stadia




source: 3dnews.ru

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