Masana'antu 343 sun tabbatar da cewa Halo: Reach on PC zai yi aiki a cikin Gwajin Canjin Frame Rate (VFR) yayin ƙaddamarwa.
A farkon wannan watan, mai haɓakawa ya bayyana cewa bai ji daɗi da iyawar 60fps akan PC ba. "A cikin gwaje-gwajen da ke gudana, mun sami damar ƙara tabbatar da aiwatar da gwajin mu, kuma wannan yanayin bai cika tsammanin ingancinmu ba,"
A cikin sabon budaddiyar wasika zuwa masana'antu 343
"Koyaushe mun sani kuma mun bayyana cewa wasu daga cikin waɗannan fasalulluka za su zama ɗan caca idan aka yi la'akari da cewa manyan wasannin sun tsufa (shekaru 9 a cikin wannan yanayin) kuma an tsara su don yin aiki a 30fps akan takamaiman dandamali (Xbox 360) . Hanyar da aka aiwatar da VFR a cikin nau'in PC na Halo: Reach ya haifar da mummunan sakamako da matsaloli masu yawa, kama daga ƙara yawan shigar da linzamin kwamfuta (wanda shine akasin abin da ya kamata ya faru) zuwa rashin kwanciyar hankali. Teamungiyar tana aiki tuƙuru kan ingantaccen haɓakawa waɗanda ke nuna kyakkyawan sakamako a gwajin Ring 1/2, ”in ji ɗakin studio. "Mun san wannan sifa ce mai mahimmanci ga al'umma, kuma tare da wasu gyare-gyare na kwanan nan, za a kunna VFR a ƙaddamar." Dangane da sauye-sauye na baya-bayan nan waɗanda suka sami amsa mai kyau, muna son 'yan wasa su sami damar yin amfani da zaɓi na gwaji na VFR a rana ɗaya. Muna sa ran jin ra'ayoyin ku kuma za mu ci gaba da sa ido kan lamarin bayan kaddamar da shi."
Halo: Shiga kan PC
source: 3dnews.ru