CD Projekt: babu matsalolin kudi, kuma marubutan Cyberpunk 2077 suna ƙoƙarin yin sake yin aikin "dan adam"

Batun karin lokaci a cikin kamfanonin caca ana tada su akai-akai a cikin kafofin watsa labarai: manyan batutuwan sun kasance suna da alaƙa da masu ƙirƙira. Red Matattu Kubuta 2, Fortnite, take и Ɗan Kombat 11. Irin wannan zato ya shafi CD Projekt RED, saboda an san ɗakin studio na Yaren mutanen Poland saboda halayensa na musamman ga kasuwanci. Manajoji Marcin Iwiński da Adam Badowski sun yi magana a cikin wata hira da wani ɗan jarida game da yadda tsarin aiki ke aiki a cikin ƙungiya da kuma dalilin da ya sa ma'aikata ba sa cikin haɗarin "ƙonawa." Kotaku Jason Schreier, marubucin bincike da yawa game da crunch. Sun kuma musanta jita-jita game da matsalolin kudi da ake zargin suna hana ci gaban Cyberpunk 2077.

CD Projekt: babu matsalolin kudi, kuma marubutan Cyberpunk 2077 suna ƙoƙarin yin sake yin aikin "dan adam"

An fara yada jita-jitar karancin kudi bayan kamfanin ya ruwaito game da ƙananan tallace-tallace na Thronebreaker: The Witcher Tales. Ivinsky da Badovsky sun tabbatar da cewa ɗakin studio yana da isasshen kuɗi, kodayake tsarin canzawa zuwa sababbin fasaha da ci gaban Cyberpunk 2077 bayan saki. The Witcher 3: Wild Hunt bai kasance mai sauƙi ba. Kodayake an sanar da wasan a cikin 2013, an fara samar da cikakken sikelin ne kawai bayan shekaru biyu. CD Projekt RED yayi kuskure ta hanyar canja wurin duk ma'aikata zuwa sabon aikin - zai fi kyau a fadada ƙungiyar a hankali. "Ya kasance koyaushe haka a cikin masana'antar caca," in ji Badovsky. "Idan kun canza zuwa sababbin fasaha kuma kuyi aiki akan sabon aiki a lokaci guda, ya zama mafarki mai ban tsoro."

Manajojin sun juya zuwa Schreyer da kansu don bayyana halin da ake ciki tare da karin lokaci. "Crunches" yana faruwa a cikin ɗakin studio, amma manajoji suna yin komai don tabbatar da cewa ba su da rauni kamar lokacin samar da na uku The Witcher. A cewar Iwiński da Badovski, aikin karin lokaci na son rai ne gaba daya. A cikin kamfanoni da yawa, karin lokaci a hukumance yana da matsayi iri ɗaya, amma a zahiri yana iya zama "tilastawa na son rai". CD Projekt RED yayi iƙirarin cewa wannan ba shine batun su ba: suna ɗaukar wannan batu da mahimmanci.

CD Projekt: babu matsalolin kudi, kuma marubutan Cyberpunk 2077 suna ƙoƙarin yin sake yin aikin "dan adam"

Ivinsky ya ce " Studio dinmu ya sami suna a matsayin mai haɓakawa wanda ke mutunta 'yan wasa." - Muna yin duk mai yiwuwa don wannan. Ina kuma so a san ni a matsayin kamfani mai girmama ma'aikatansa. Mun bayyana wa ƙungiyar cewa wani lokaci dole ne mu yi aiki tuƙuru - alal misali, wannan shine lamarin yayin shirye-shiryen demo don E3 [2018] - amma muna so mu bi da mutane cikin mutuntaka. Idan suna bukatar hutawa, za su iya yin hakan. Ba wanda za a yi masa hukunci a kan haka.

Akwai kari don karin lokaci: don aikin dare - 150%, a karshen mako - 200%. Koyaya, ga mutane da yawa, kari ba zai iya maye gurbin lokacin da aka kashe tare da dangi ko rama gajiya da sauran matsaloli ba. Bugu da ƙari, ma'aikata ba za su iya zaɓar lokacin hutu na kansu ba - an tsara shi sau biyu a shekara, bayan E3 da kuma a cikin hunturu.

Badovsky ya yi imanin cewa ba zai yiwu a kauce wa gaba ɗaya ba, amma suna faruwa ne kawai a ƙarshen ci gaba da kuma kafin muhimman abubuwan da suka faru. Bugu da ƙari, ƙungiyar koyaushe tana da mutanen da ke da “na musamman” waɗanda ba za a iya maye gurbinsu ba. "Wannan galibi R&D ne ko wasu ayyuka na musamman, misali, masu alaƙa da kayan aikin," in ji shi. A kowane hali, manajan ya ba da tabbacin cewa matakin ƙarshe na aiki akan Cyberpunk 2077 ba zai ƙyale ma'aikata ba kamar yadda ya faru kafin fara wasan The Witcher 3: Wild Hunt.

CD Projekt: babu matsalolin kudi, kuma marubutan Cyberpunk 2077 suna ƙoƙarin yin sake yin aikin "dan adam"

Mutane da yawa, ciki har da Schreyer kansa, sun ba da shawarar cewa tare da irin waɗannan maganganun, masu gudanarwa sunyi ƙoƙari su hana yada jita-jita game da sake yin aiki a CD Projekt RED. Marubucin labarin ya ce bayan bugawa abu game da “crunch” na masu haɓaka Anthem, tsoffin ma’aikatan kamfanin Poland guda huɗu sun rubuta masa kuma suka gaya masa irin wannan matsala. "Zan iya zana ɗaruruwan kamanceceniya tsakanin labarin ci gaban da aka samu na Anthem da kuma labarin ci gaban da ya fi damun Cyberpunk 2077," wani ya rubuta. "Idan kawai muka canza sunayen studio da wasan, za mu sami kusan hoto iri ɗaya."

Ya bayyana cewa ba duk ma'aikata na yanzu suna farin ciki da yanayin aikin su ba. Daya daga cikinsu ya shaida wa Schreyer a wannan makon cewa kamfanin yanzu ya fi kowane lokaci kyau. A lokaci guda, masu gwadawa, ƙwararrun sauti da masu tsara shirye-shirye sun lura cewa dole ne su yi ƙarin sa'o'i lokacin da muhimman al'amura (kamar E3) ke gabatowa.

Cyberpunk 2077 za a nuna a E3 2019. An ƙirƙiri wasan don PC, PlayStation 4 da Xbox One, amma har yanzu ba a san ranar saki ba. Kwarara и kintace nuni zuwa karshen wannan shekarar, amma Schreyer yana yin fare akan 2020.



source: 3dnews.ru

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