Wani mai sha'awar ya nuna yadda ainihin Half-Life yayi kama da ta amfani da gano hasken

Wani mai haɓakawa mai lakabin Vect0R ya nuna yadda Half-Life zai iya kama da amfani da fasahar gano hasashe na ainihi. Ya buga zanga-zangar bidiyo a tasharsa ta YouTube.

Wani mai sha'awar ya nuna yadda ainihin Half-Life yayi kama da ta amfani da gano hasken

Vect0R ya ce ya shafe kusan watanni hudu yana ƙirƙirar demo. A cikin tsari, ya yi amfani da ci gaba daga Quake 2 RTX. Ya kuma fayyace cewa wannan bidiyon ba shi da wata alaka da shirin NVIDIA na kara binciken ray a tsofaffin wasannin. Mai haɓakawa ya jaddada cewa zai iyakance kansa ga zanga-zangar kuma baya shirin sakin cikakken tsari don wasan.

A tsakiyar Oktoba NVIDIA sanar ƙirƙirar ɗakin studio don aiwatar da ayyukan gano ray a cikin wasannin bidiyo na gargajiya. Har yanzu ba a bayyana jerin ayyukan ba, amma, a cewar 'yan jarida, na farko zai iya zama Unreal da Doom 3. Kafin wannan, kamfanin saki sabuntawa masu dacewa don Quake II.



source: 3dnews.ru

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