Phil Spencer: "Duk da PS3 mai ban sha'awa na SSD da 5D audio, muna da kwarin gwiwa a cikin XSX"

A cikin sabon faifan bidiyo na IGN Buɗewa, Ryan McCaffrey ya yi magana da shugaban Xbox Phil Spencer (Xbox Series X) game da na'ura wasan bidiyo na gaba na Microsoft, Xbox Series X, da kuma babban abokin hamayyar Sony's PlayStation 5.

Phil Spencer: "Duk da PS3 mai ban sha'awa na SSD da 5D audio, muna da kwarin gwiwa a cikin XSX"

Mr. Spencer, alal misali, ya ce Microsoft na da niyyar ci gaba da kasancewa mai sassauci dangane da farashin Series X, kuma kamfanin yana da kyakkyawan tsari na na'ura mai kwakwalwa, wanda aka tsara za a sake shi nan gaba a wannan shekara.

"Tabbas za mu bude idanunmu yayin da muke shirin kaddamar da sabon tsarin," in ji babban jami'in. "Za mu sanya ido kan ayyukan masu fafatawa, amma muna da shiri, kuma muna da kwarin gwiwa a kansa. Tun da dadewa, ni da kai muna zaune a cikin daki kuma na ce ina so in yi nasara, kuma shekaru da yawa kun tuna da waɗannan kalmomi tare da tambaya: "Ina shirin nasara?" Na yi imani cewa yanzu muna da wani shiri wanda zai iya yin nasara. zai ba mu damar yin nasara.”

Phil Spencer: "Duk da PS3 mai ban sha'awa na SSD da 5D audio, muna da kwarin gwiwa a cikin XSX"

A lokacin podcast, mataimakin shugaban Microsoft na zartarwa na wasanni na bidiyo ba kawai yayi magana game da farashin Xbox Series X ba, amma kuma ya ambaci mai fafatawa a cikin hanyar Sony's PS5. Lokacin da aka tambaye shi game da martanin Spencer ga Mark Cerny's PS5 gabatarwa a watan da ya gabata, maigidan Xbox ya ce yayin da fasahar SSD da 3D audio a cikin na'urar wasan bidiyo mai zuwa na Sony suna da ban sha'awa, ƙungiyarsa yanzu tana da kwarin gwiwa ga zaɓin da aka yi lokacin ƙirƙirar Xbox Series X. .

"Na ji yadda duk abubuwan da ke cikin Series X suka dace tare," in ji Mr. Spencer. "Ina tsammanin Mark da tawagarsa sun yi kyakkyawan aiki tare da sarrafa sautin da suka yi magana akai, kuma fasahar SSD ɗin su tana da ban sha'awa - muna son shi." Mun ga aikin da suka yi. Amma mun ɗauki cikakkiyar ra'ayi game da dandalin mu, daga CPU, GPU da RAM zuwa kayan aiki, saurin gudu, latency da baya da dacewa. Ya dauki shekaru kafin mu kai ga wannan matakin... Don haka tabbas ina mutunta duk wata kungiya da ta kaddamar da dandamali - tana daukar aiki mai yawa."

Phil Spencer: "Duk da PS3 mai ban sha'awa na SSD da 5D audio, muna da kwarin gwiwa a cikin XSX"

Sannan mai zartarwa na Xbox ya ci gaba da cewa: “Amma zan ce lokacin da a ƙarshe muka ga Sony yana magana a bainar jama'a game da tsarin su, na ƙara samun kwarin gwiwa game da shawarar da muka yanke wajen ƙirƙirar dandalinmu. Kuma a wani bangare na yi tsammanin hakan zai faru. "Ina da cikakkiyar amincewa ga ƙungiyar haɓaka kayan aikin da ke aiki akan Xbox One S da Xbox One X. Idan an ba da lokaci da manufa, suna da ikon ƙirƙirar kyakkyawan tsari, cikakke."



source: 3dnews.ru

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