Ubisoft ne ya buga kwanan nan
Masu hannun jari sun tambayi Yves Guillemot ko ya damu da cewa masu amfani sun fara zanga-zangar adawa da cin hanci da rashawa a wasanni. Tambayar ta shafi kantin sayar da kayayyaki a Ghost Recon Breakpoint. A cikin sigar farko na aikin, an ga shafi na siyar da gogewa, abubuwan fasaha da kayan ƙirƙirar makamai. Shugaban Ubisoft ya mayar da martani cewa nasarar sabbin wasanni na masu wallafa ba su da alaƙa da haɓakar adadin ƙananan ma'amala.
Yves Guillemot ya ce: “Lokacin da muka ƙirƙiri abun ciki wanda zai ba mutane damar tsayawa tsayin daka a wasanni, wani lokaci suna kashe ƙarin kuɗi. Ta hanyar samar da kwarewa mai inganci, kamfanin yana ƙara yawan kudaden shiga daga wani aiki na musamman kamar yadda aka sake sabuntawa da yawa zuwa gare shi. Game da Ghost Recon, falsafar mawallafin ita ce mai siye ya sami cikakken wasan ba tare da kashe kuɗi ba. Ba mu da kashi "biya don cin nasara", kuma wannan shine ƙa'idar da Ubisoft ke bi. Abubuwan [a cikin Ghost Recon Breakpoint] an tsara su don mutanen da suka fara jin daɗi bayan ƙaddamar da su, don cim ma sauran masu amfani kuma su ji daɗin ƙwarewar haɗin gwiwa mai ƙalubale daga baya a wasan. " A cewar Guillemot, kantin sayar da Breakpoint ya bayyana ne kawai saboda shahararsa a ciki
source: 3dnews.ru