A tsakiyar Afrilu, Bloober Team studio
'Yan jarida sun tambayi shugaban aikin nawa ne tsawon lokacin da za a sake fitar da shi da na asali. Ya amsa da cewa: “Sabbin abubuwan suna da alaƙa da sauran wasan, don haka yana da wahala a ba da takamaiman lamba. Koyaya, matsakaicin lokacin wucewa yakamata ya zama tsawon 20%. Dole ne mu, ba shakka, la'akari da cewa komai ya dogara da salon mutum ɗaya na mai amfani. "
A yayin tattaunawar, Shimon Erdmansky ya kuma ambaci ci gaban fasaha da za a aiwatar a cikin Mai duba: System Redux. Wannan ya haɗa da lokutan lodawa cikin sauri, ingantattun sassauƙa, ƙirar ɗabi'a da raye-raye, sabbin tasirin gani, da goyan bayan gano haske. Manajan bai ce takamaiman wani abu ba game da ƙuduri da ƙimar ƙima, yayin da ƙungiyar ke ci gaba da aiki akan waɗannan bangarorin.
A cewar Shimon Erdmansky, Mai lura: Ana ƙirƙira System Redux tare da ido akan PS5 da Xbox Series X, amma Bloober Team har yanzu yana tunanin sakin aikin akan PC da Nintendo Switch. Har yanzu ba a bayyana ranar da za a fitar da wasan ba.
source: 3dnews.ru