Cemu, Nintendo Wii U emulator, an sake shi

An gabatar da sakin samfurin Cemu 2.0, yana ba ku damar gudanar da wasanni da aikace-aikacen da aka ƙirƙira don wasan bidiyo na Nintendo Wii U akan kwamfutoci na yau da kullun. Sakin ya shahara don buɗe lambar tushe na aikin da matsawa zuwa ƙirar ci gaba mai buɗewa, da kuma bayar da tallafi ga dandalin Linux. An rubuta lambar a C++ kuma tana buɗe ƙarƙashin lasisin MPL 2.0 kyauta.

Tun shekarar 2014 ake ci gaba da yin kwaikwayon, amma har ya zuwa yanzu ya zo ne ta hanyar aikace-aikacen Windows na mallakar mallaka. Kwanan nan, ci gaba yana aiwatar da shi ne kawai ta hanyar wanda ya kafa aikin kuma yana cinye duk lokacin da ya dace, ya bar damar yin aiki a kan wasu ayyukan. Marubucin Cemu yana fatan sauye-sauye zuwa samfurin ci gaba mai buɗewa zai jawo hankalin sabbin masu haɓakawa kuma ya juya Cemu zuwa aikin haɗin gwiwa. Har ila yau, marubucin bai daina aiki a kan Cemu ba kuma ya yi niyyar ci gaba da bunkasa shi, amma ba tare da ɓatar da duk lokacinsa ba.

An shirya shirye-shiryen taro don Windows da Ubuntu 20.04. Don sauran rarrabawar Linux, ana ba da shawarar tattara lambar da kanku. Tashar tashar Linux tana amfani da wxWidgets a saman GTK3. Ana amfani da ɗakin karatu na SDL don yin hulɗa tare da na'urorin shigarwa. Ana buƙatar katin bidiyo mai goyan bayan OpenGL 4.5 ko Vulkan 1.1. Akwai goyan baya ga Wayland, amma ba a gwada gina gine-ginen kan wannan ƙa'idar ba. Tsare-tsaren sun ambaci ƙirƙirar fakiti na duniya a cikin AppImages da tsarin Flatpak.

A cikin sigar sa na yanzu, an gwada mai kwaikwayon don gudanar da wasanni 708 da aka rubuta don wasannin Wii U. 499 sun kasance ba a gwada su ba. An lura da kyakkyawan aiki don kashi 13% na wasannin da aka gwada. Don kashi 39% na wasanni, ana ba da sanarwar tallafin da za a iya wucewa, wanda a ciki ana lura da ƴan ƴan ɓacin rai da suka shafi zane-zane da sauti waɗanda ba su shafar wasan. 19% na ƙaddamar da wasanni, amma wasan kwaikwayon bai cika ba saboda ƙarin matsaloli masu tsanani. Kashi 14% na wasannin suna farawa amma faɗuwa yayin wasan wasa ko lokacin da allo ya bayyana. Kashi 16% na wasannin suna fuskantar faɗuwa ko daskarewa yayin ƙaddamarwa.

Ana goyan bayan kwaikwayar masu sarrafa wasan DRC (GamePad), Pro Controller, Classic Controller da Wiimotes, haka kuma ana sarrafa ta amfani da madannai da kuma haɗa masu sarrafa wasan data kasance ta tashar USB. Ana iya daidaita shigar da shigar da taɓawa akan GamePad ta hanyar danna hagu, kuma ana iya sarrafa aikin gyroscope tare da maɓallin linzamin kwamfuta na dama.

source: budenet.ru

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